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TalkBack / Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« on: December 08, 2011, 04:38:34 PM »
I also think this is great news! Hopefully he will make some new much needed IP's for Nintendo
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I loved my Gamecube. Mind you I really only played Phantasy Star Online but still. I find it amusing that the only games that were really online for the Gamecube were MMO's.
I just can't get worked up about voice acting. I hate extended cut scenes in games, and have since FF VII popularized that nefarious trend back in the day. Stuff now like Mass Effect where spoken dialogue is extremely pervasive doesn't really bother me, but I always, always skip through dialogue as soon as I finish reading the subtitles. So it's not so much an immersive presentation as one with a bunch of jerky jumps between half-finished sentences. It takes too long to listen to dialogue in an interactive context, though I agree with the poster above about Half-Life 2's approach.
Frankly I think games moving heavily toward pretensions of "storytelling" is a pox on the art form and that Zelda would do well to avoid going in that direction.
Link being a mute doesn't have anything to do with the NPCs talking. The main argument for the series not to have voice acting seems to be around Link's voice and the "Zelda tradition." Whatever tradition you think is there is mostly in your head. The series needs to keep growing, and since it's been moving in to a story telling direction, voice acting is the way to go.
I hope they don't go the TP route by building up a story then dropping it half way in.
what are you talking about? the ending was the best moment I've ever seen in a Zelda game!