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Messages - Adrock

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6976
Movies & TV / Re: Rate the last movie you've seen
« on: January 18, 2012, 12:28:14 AM »
Tucker and Dale Vs Evil
I liked it. Nice reversal of horror movie cliches. The plot twist was unnecessary. Katrina Bowden showed incredible range as an actress in this movie. In 30 Rock, she pays a hot, naive secretary. Here, she plays a hot, mildy naive college student. It's nice to see her expand her horizons.

Tron Legacy
Having never seen the original Tron, I was surprised that I was able to keep up in this movie. I didn't know was that Tron was a character (I had always thought Tron was the computer world). That doesn't really matter because he was such a pointless character here and his sudden change of computer-heart came out of no where and with the worst line of the movie to boot ("I fight for the users!" /facepalm). I appreciated the movie for what it was. CG Jeff Bridges looked fine except when he spoke. A friend of mine considered Quorra in the real world a plot-twist. I didn't. I was more surprised that she made it out of the room and outside without Alan asking any questions.

True Grit (2010)
I thoroughly enjoyed this movie. I've never seen the original adaptation though I discovered that it's on Netflix so I saved it to my queue. Brilliant acting from Jeff Bridges (and the entire cast, really) but that's not surprise. Hailee Steinfeld, in particular, was exceptionally good. The horse trading scene stood out as especially excellent. I didn't know Matt Damon was in the movie until he showed up. The only fault I found with the movie was that the ending seemed rushed but that's usually how I feel about Coen Bros. movies.

The Assassin Next Door
Not bad, but nothing special. The ending is kind of a bummer. Olga Kurylenko was hot as usual.

Run Fatboy Run
I liked it even though it's one of those everything-works-out-for-the-best-in-the-end kind of movies. It worked out too perfectly even for a comedy though I'm glad the reunion was suggested instead of shown. I was wondering how they were going to explain how Dennis was going to run an entire marathon despite being a horribly out of shape smoker who only trained for 3 weeks since training for a marathon is like having a full-time job and it takes months to prepare for. The explanation made sense despite being a total cop-out.

Trade
Re-watched this movie a couple hours ago. I still like it. The events of the movie are a little too coincidental which shook my suspension of disbelief though it didn't take me completely out of the experience even the second time around. I suppose stranger things have happened. I became invested in the characters so I was a bit forgiving. This scene gets me every time. It's far more powerful in context so if you haven't seen the movie, I recommend doing so (it flat-out makes no sense otherwise). Trade isn't an exceptional movie by any means, but that scene has stuck with me for some 4 years and probably will for the rest of my life.

6977
TalkBack / Re: Reggie Fils-Aime Responds to Declining Wii Sales
« on: January 16, 2012, 07:58:58 AM »
@insano

I think NPC Pikmin is being counted. I don't count it personally but that's the impression I got. Carry on with your discussion.

6978
TalkBack / Re: Reggie Fils-Aime Responds to Declining Wii Sales
« on: January 15, 2012, 11:08:00 PM »
/Pac-Man joke

6979
Nintendo Gaming / Re: Wii U
« on: January 14, 2012, 11:26:40 AM »
It about the same thing if no one buys ports of a bunch of games that didn't sell that well on PS3 and 360.

I want and expect ports of brand new games. I just don't see the point in porting over anything but the best from the past few years. If people didn't buy game X a few years ago, how many people are going to buy it just because it's on Wii U? Supplying something that no one buys is a waste of everyone's time.

6980
Nintendo Gaming / Re: Wii U
« on: January 14, 2012, 10:37:15 AM »
There is a huge backlog of HD 3rd party games dating back 6-7 years of games which released for PS3 and/or 360 which never made it to the Wii, so why can't 3rd parties take this huge catalog of I guess hundreds of games and then bring them over to the Wii U?
Because that's financial suicide. Many of those games didn't sell spectacularly on those other consoles and now they're a few years old. Major releases might see ports in collections like we're seeing with Metal Gear and Devil May Cry now. I wouldn't want Wii U to be a port machine anyway.

6981
General Chat / Re: Wrestling discussion
« on: January 13, 2012, 07:10:25 PM »
Supposedly he was close to a deal with WWE last year but ended up re-signing with TNA because he was worried about how WWE would treat his character.
I would have believed that explanation if Joker Sting didn't exist...

He probably could have negotiated some kind of creative control. Vince McMahon probably would have let Sting do whatever he wanted (though Sting is known for being a consummate professional) just to have Undertaker vs. Sting on the WrestleMania card. That said, Sting's supposed apprehension walks the line of paranoia. WWE really couldn't have done worse to the Sting character than TNA and not because WWE is so great (for most of the show, it's not) but because TNA is so bad. Still, not having a major name like Sting dominating allowed someone like CM Punk to emerge from the ranks so maybe it was for the best.

6982
Nintendo Gaming / Re: 3DS Analogue stick/Circle pad
« on: January 13, 2012, 05:34:51 PM »
3) I think its part of Nintendo's long term strategy to position the 3DS as an optional controller replacement for the Wii U, and as we've seen at E3 last year the Wii U's tablet controller has dual analog, so that means in order for the 3DS to serve as a fully functional Wii U tablet replacement it also needs to have the same buttons/inputs. The CPP attachment adds that, but its more ideal to just have it integrated by default.
As long as this is in addition to supporting more than 1 tablet controller. Using 3DS in place of the tablet controller works but doesn't work. Having a much smaller touch screen that's also a different aspect ratio limits its usefulness.
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The only thing that's hard to understand is why dual analogs weren't in the original 3DS model? Obviously someone goofed up. Maybe things were rushed... I don't know. But it looks like Nintendo sees they made a mistake and are trying to remedy it.
Hardware is in development for years so it's doubtful that Nintendo rushed anything. This was deliberate. I was always under the impression that Nintendo was trying to discourage (but not eliminate) porting console games to 3DS. That's what made DS such a success. One simply couldn't find many of the same type of games on home consoles. Not having a complete controller, forces developers to think outside the box. That's typical Nintendo passive aggressiveness. However, instead of encouraging new solutions and alternative thinking, it just pissed everyone off. Normally, 3rd parties respond by shunning Nintendo but Nintendo's hold on the handheld market is too strong and dropping 3DS is simply leaving money on the table. Capcom played their hand beautifully by dangling Monster Hunter and most likely threatening to develop MH4 for Vita. With 3DS struggling and the prospect of taking a major asset from Sony, Nintendo folded. I doubt Nintendo will ever publicly admit that they made a major design faux pas but it doesn't matter. They'll be laughing all the way to bank, especially if they scored exclusivity.

6983
Nintendo Gaming / Re: 3DS Analogue stick/Circle pad
« on: January 13, 2012, 02:04:20 PM »
It's probably less than that. It just doesn't seem worth it for Nintendo to make a separate CPP for a revision when the alternative for them internally is to pretend a built-in right circle pad isn't there (if they're against using it). They could potentially make a profit on the peripheral but it would never be a significant source of income for them. I definitely see Nintendo shrugging their shoulders and saying, "**** it." Why go through the trouble when adding a few cents to manufacturing completely solves the issue of marketing a separate product (a new CPP)?

6984
Nintendo Gaming / Re: 3DS Analogue stick/Circle pad
« on: January 13, 2012, 11:07:06 AM »
A thicker system would also make the Circle Pad Pro not flush with new design which could be uncomfortable. Making the entire system larger to accommodate a larger battery is trumped by the fact that Nintendo could easily just include a larger capacity battery that is the same size as the current one.

There are absolutely no downsides to just including the right circle pad in a revision. Nintendo can pretend it doesn't exist and never/rarely use it but it might as well be there for everyone else.

6985
General Gaming / Re: PS4 - Officially Under Development (2014 release?)
« on: January 11, 2012, 06:18:15 PM »
Vita already got hacked to play Genesis games. It's only a matter of time before someone hacks it to play actual Vita games.

6986
Nintendo Gaming / Re: Wii U
« on: January 11, 2012, 08:05:17 AM »
That chart is accurate. I'm a dick rating of 2. A message board is meant for discussion and I'm arguing because I disagree with something.

@Chozo

So, like every other consumer, you bought the things you wanted and not the things you didn't or couldn't afford. Is that right? Most of those things just happened to be Nintendo branded. You didn't support Nintendo out of the goodness of your heart. You didn't donate to a cause. You paid for a service Nintendo provided and you did so gladly because you deemed Nintendo's products and services worthy of the money you paid them. Clearly, you got something out of each and every transaction. That's just regular consumerism.

I know what a loyal customer is in the business sense. I'm merely disagreeing with your definition of it. You put yourself on this "loyal customer" pedestal. However, you're not doing anything more than many other long-time Nintendo fans have done. We've all spent thousands of dollars on Nintendo things. The difference is that out of those long-time Nintendo fans, the majority is not throwing tantrums. This isn't about casual gamers. I don't know why you keep bringing them up. The fact of the matter is that the vast majority of long-time core Nintendo fans have accepted the reality of the Rainfall games and they don't except preferential treatment either.

6987
Nintendo Gaming / Re: Wii U
« on: January 10, 2012, 09:07:38 PM »
First off, the relationship between customers and businesses is asymmetrical...
See, that's true until you started pushing the loyalty card which I'll get to in a minute. All the things you're saying Nintendo should be doing, they ARE doing. You didn't get 3 games and you're acting like a spoiled 7-year old girl who didn't get the pony she wanted. They have only "failed" in meeting the very specific demands on the very few. No company in the world can please their entire customer base. That is literally impossible. They're bound to disappoint someone somewhere in some way.
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Secondly, I've never expressed an interest in every game Nintendo has ever made, so why would it be a double standard anyway if I didn't buy them? The Operation Rainfall, yes, I am interested in those and I would buy them. If they came out and I didn't buy them then and only then would I be a hypocrite and guilty of a double standard.
You're the one thumping the loyalty card. However, loyalty is a two-way street. It's give and take. You're promoting a double standard because you expect preferential treatment without doing anything special to deserve it. That's not loyalty. That's entitlement. That's having unrealistic expectations because you bought some **** at some point. That doesn't make you special. That makes you every other consumer ever. The vast majority of Nintendo fans are okay with not getting the Rainfall games. Most of them will NOT buy Xenoblade now that it's finally coming to NA and never planned to anyway. Some will. Collectively, they make up the group of core gamers that Nintendo caters to because they're the ones who are demanding but aren't impossible to please, not the tiny subset stomping their feet in a corner that you belong to. Nintendo can't (and shouldn't attempt to) please you without falling into financial ruin because this doesn't begin and end with the Rainfall titles. You complain about a lot of things. You call for Reggie's head when he's the best President and COO that Nintendo of America has ever seen. By far. It's not even close. There's a reason why he's running NOA and you are not.

So, tell me, what exactly sets you, a supposed "loyal customer," from the rest of us "normal customers?" Certainly, you must be doing something the rest of us norms aren't doing since you're putting yourself on a pedestal as a special case that Nintendo must grovel to. If you are demanding that Nintendo cater specifically to your needs and wants by releasing every single game without regard for profitability as proof of their undying love for you Oh Loyal Customer, then, yes, to prove your loyalty in return, you must be going above and beyond everyone else. Otherwise, you're just regular ol' customer like the rest of us.
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What sets the Operation Rainfall games apart from most of the rest of the Wii's lineup is these are top notch high quality games which THOUSANDS of people have been petitioning and demanding to be released.
And not MILLIONS... There's your answer.

6988
TalkBack / Re: Kid Icarus: Uprising to Use Circle Pad Pro
« on: January 10, 2012, 05:42:43 PM »
Nintendo already exposed their mistake of not including a right circle pad by simply offering the Circle Pad Pro. Otherwise, they could have kept insisting that the one circle pad was more than adequate. I don't think it matters much to Nintendo. They'll swallow their pride albeit without openly admitting it was a "mistake" since doing so gets them a juggernaut like Monster Hunter.

6989
Nintendo Gaming / Re: Wii U
« on: January 10, 2012, 03:47:23 PM »
I'm not watching 11 minutes of that guy. However, I will point out that the sentences before and after the one you quoted are important. You are in the minority of the minority, meaning you are in the minority of core Wii owners who even wants these games but also the minority of those people who are seethingly mad that they haven't been brought over yet. Everyone else is merely disappointed but have otherwise accepted it.

Your logic is flawed, sir. You are requiring Nintendo to release absolutely every single game otherwise they are turning their backs on their "loyal customers." That would require you, as a "loyal customer" to buy every single game Nintendo releases and brand new I might add which I highly doubt you do. Otherwise, you are turning your back on Nintendo and thus are not a loyal fan under those extremely strict giidelines. As a company providing an optional service, Nintendo does their best to appease as many people as possible just as you, the recepient of said service, do your best to support Nintendo. In other words, you cannot conceivably ask for everything when you cannot possibly support everything you require Nintendo to provide. Well, you can but you would be blatantly supporting a double standard.

6990
Nintendo Gaming / Re: Wii U
« on: January 10, 2012, 02:30:03 PM »
Not releasing 3 games is suddenly Nintendo turning their backs in their customers?

It's absurd for you to even suggest that. It's even more absurd to compare anything Nintendo did to the 32X.

You are in the minority of the minorty. Everyone else is fine with this. Disappointed maybe but fine nonetheless. It's just not possible for any company to appease every last fan especially when they're as needy and whiny as you are.

6991
Nintendo Gaming / Re: Wii U
« on: January 10, 2012, 01:49:10 PM »
No, I hear you complaining about way too much. "I WANT MORE THINGS!" You will never be satisfied. You claim Nintendo isn't a great company despite all of the awesomeness you got since Nintendo entered the industry. You are unbelievable with your expectations. It's exhausting.

Localizing these games isn't the costly part. That takes the longest but it's probably the least expensive part of the process even if Nintendo of Europe hadn't already taken care of that part. Everything from printing the discs to marketing to shipping and so on is what Nintendo of America didn't find worthwhile. So Nintendo of Europe felt differently. That doesn't make it the best choice. Maybe you don't care about a company posting profits but really, at least subconsciously, you should because NOA is going to be even more stringent in the future if they lose money. "Because Nintendo of Europe released those games" is not a good enough reason. We're talking about completely different regions here. I don't know how things are in Europe but JRPGs don't really sell exceptionally well in NA unless, of course, you're talking about Final Fantasy.

6992
Nintendo Gaming / Re: Wii U
« on: January 10, 2012, 11:33:50 AM »
YOU preordered the game but YOU don't represent the majority of Wii owners, let alone the majority of Nintendo fans. Neither do I. I don't just buy the big releases and I'm going to buy Xenoblade. We represent such a small niche of gamers interested in these games. How are you not getting this?

And I love how you called me and others "brown nosing apologists." There's nothing to apologize for. Whether you're willing to own up to it, we're all partially reaponsible for these games not being released. I'm disappointed we didn't get these games last year but I'm fair. I call you a so-called fan because all you do is complain. You keep pushing this agenda that Nintendo is is leaving you behind in favor of non-gamers which is not only ridiculous but just plain wrong. Nintendo has released more core titles on the Wii than any previous generation. For example, Nintendo release THREE brand new Mario games this generation (specifically referring to Galaxy 1 and 2 and NSMBW). That's the first time that's happened since the NES. But you want more. So much more than any company is capable of giving. NOA holds off on 3 games in a genre that typically does not perform well in the West and it's unacceptable. The dozens of others games Nintendo of America released over the past 5 years cease to be as a result.

6993
Nintendo Gaming / Re: Wii U
« on: January 10, 2012, 08:51:30 AM »
How come Nintendo of Europe had no problem bringing these Japanese games over to the European market?
Nintendo of America has better management. Nintendo of Europe will release almost anything regardless if how the games will perform. That loose cannon approach to business isn't conducive for profitablity. Just because you can do something, doesn't mean you automatically should. Of course, there are pros and cons.

Reggie has approved the release of several niche games that failed to meet expectations and that was in the middle of the Wii/DS dominance years. I'm not apologizing for anything. I bought none of those games new (i.e. Hotel Dusk, Elite Beat Agents etc.). I'm as guilty as anyone for NOA's reluctance to bring over games that typically do not resonate with Western audiences. One can argue that The Last Story/Xenoblade are much different titles but at the end of the day, they're niche titles with short legs. They might have had a chance of building a solid fan base like 13 years ago but those days are long gone. Many popular JRPGS series have been dormant for years. All things considered, I struggle to see how anyone can be surprised that NOA held off on these titles.

I'm also aware that NOA doesn't deserve the beating they're taking from the minority of so-called fans such as yourself because NCL is responsible for every game in development, meaning they had NOTHING planned for release on the Wii except some JRPGs, Kirby, Mario Party 24, and Zelda. Obviously, many if not all of those remaining teams are working on Wii U titles. You're looking for a scapegoat and you're picking on NOA/Reggie but you're unapologeticly not even attempting to look at this objectively.

6994
TalkBack / Re: Could WayForward Develop a Future Mega Man Game?
« on: January 09, 2012, 07:55:51 PM »
I rather enjoyed the gameplay in Other M, aside from a few odd/bad choices. I'd advocate restricting his influence or flat-out giving the series to someone else. If nothing else, let someone else pen the story.

6995
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: January 09, 2012, 07:48:49 PM »
Use the Beetle to cut down any beehive. When it lands, it breaks and you can just pick it up. Also, I was well over half-way through the game before I realized that you can catch the bees with the net. I didn't really use potions.

6996
Nintendo Gaming / Re: Wii U
« on: January 09, 2012, 02:23:41 PM »
Seriously. Some people are acting like Reggie is out to spite fans. He's employed by Nintendo to make sound business decisions. Reggie made the right call and it wasn't even a difficult one. Those games, as great as they may be, are small potatoes. They're a much harder sell to a Western market. GameStop saw some potential in a limited exclusive release if Xenoblade. Reggie could have nixed that deal but obviously, transferring a bulk of the risk onto GameStop proved to be beneficial to Nintendo.

6997
Nintendo Gaming / Re: Wii U
« on: January 09, 2012, 08:58:28 AM »
/facepalm

6998
TalkBack / Re: Pokémon Gray Hinted at by New Movie?
« on: January 05, 2012, 03:52:42 PM »
There are 15 Pokemon movies? Jesus... The last time I watched any of the anime series Ash was still walking around with Misty and Brock and he hadn't defeated all of the gym leaders yet.

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Nintendo Gaming / Re: Wii Motion plus (issues)
« on: January 05, 2012, 08:15:41 AM »
I had a weird controller issue. Every so often, the character on screen would move on his own as if I was holding the analog stick sharply to the left or right. I noticed this mainly with Skyward Sword though I believe it also happened in Super Mario Galaxy 2 and Lost in Shadow. I don't remember if this was a problem with Donkey Kong Country Returns. I just had to unplug the nunchuck them plug it back in again. I never had that problem with a regular Wii Remote, only the Remote Plus. I don't think the controller or nunchuck was busted since it would work fine again once I unplugged/plugged the nunchuck.

7000
I was under the impression that Retro Studios, like Nintendo, used their own engines. I don't know for sure or even care but that was what I always thought.

Even though i'd love to see something new from Retrp Studios, I'd be pretty happy if they were working on a new 2D Mario for the Wii U launch. I absolutely loved Super Mario 3D Land and EAD Tokyo should certainly keep making Mario games but if puting Mario im the hands of Retro Studios is what it takes to launch with Mario, I'd fully support that decision.

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