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Digitizing my entire physical game catalog

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Stratos:
I might eventually do this as well so hope to learn some tricks from others doing the same.

ThePerm:

--- Quote from: Adrock on October 18, 2022, 10:46:12 AM ---
--- Quote from: ThePerm on October 18, 2022, 06:00:37 AM ---The biggest problem with digitizing our catalog is how unreliable platforms are for the long terms. Steam seems to last though.
--- End quote ---
Are you referring to hardware failure rates? From what I read on the world wide web, optical discs and flash ROM game cards break down faster than hardware, and as we all know, there are no lies on the internet.

How was Ouya?

--- End quote ---

On the platform front I meant platforms like WiiU, I have a ton of games I bought on that, but I haven't turned mine on in 2 years, so I don't know what that's going to be like considering their discontinuing things.

Ouya was a pretty good tinker toy. I had loads of emulators on it, it was a good media player. I even made some unity games that ran on it. I think if it had one more USB port and an extra sd card drive it would have been a fantastic product. I feel like it is an idea worth revisiting in a time where we have better storage ability. There is going to be a time pretty soon where a 1tb SD card cost $10. When that time hits we'll be able to run big AAA games like we did off of floppy disks on PCs back in the 90s.

stevey:
Right in time for the 'death' of Switch emulation, an easy way to dump switch games over USB is here:
youtube.com/watch?v=D4A5LR_ipQ4

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