Author Topic: PAX East 2012 Notes #2: Runner 2 Looks Fantastic  (Read 2443 times)

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Offline NWR_Neal

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PAX East 2012 Notes #2: Runner 2 Looks Fantastic
« on: April 09, 2012, 10:37:00 AM »

Gaijin Games' next project is exactly what Bit.Trip Runner fans are looking for.

http://www.nintendoworldreport.com/blog/29751

The best thing I can say about Bit.Trip Presents Runner 2: Future Legend of Rhythm Alien (or simply, Runner 2) is that it feels like Bit.Trip Runner. The graphics might have changed, but the game still plays the same. What it adds, though, is just more happiness...and dancing.

They improve on what made the original work. It was upbeat, unlike Gaijin's first few Bit.Trip games, which were kind of depressing. Gaijin Games Co-Founder Mike Roush said that the depressing nature of the first games wasn't intentional, but the feeling was likely subconsciously included. 

Gaijin Games was formed by Roush, Alex Neuse, and Chris Osborn in 2008, right before the economy started tanking. The trio had quit their jobs at game studios and sunk all their money into their own start-up, on the cusp of a time when doing that was extremely risky. They developed the first few Bit.Trip titles under intense situations, working until 2 a.m. with regularity and thinking that their company could die at almost any moment. Bit.Trip Runner, the fourth game in the series, was developed after they realized that things were actually working out. Thus, it was a happier game. The music was lighter, the colors were brighter, and the gameplay was generally more upbeat. I mean, Commander Video shits out rainbows. That's bonkers and inspiring.

Runner 2 brings all that fun to the table and then some. Almost immediately after starting the PAX East demo up, a stupid grin spread across my face. This game just works for me. Outside of the old moves from the original, the games adds a dance button. It serves a function - your score increases when you dance - but it's primarily a fun thing to do. It's the foot-tapping version of A Boy and His Blob's hug button.

Replacing the original's retro-inspired bonus stages is a simple timing-based cannon game. If you collect all the gold pieces, Commander Video hops into a cannon and you have to time the button press to get him to hit a bullseye. Is it as cool as the first game's bonus stages? No, but it's quicker and less difficult. It still you gives you that nice sense of accomplishment, though.

The game also adds checkpoints and branching paths. Checkpoints help stunt the game's occasional brutal difficulty. However, you can jump over a checkpoint to get a better score. If you do that and die, though, you start the entire level over. Branching paths offer rewards for going through optional, harder areas.

The finished game will have 100 levels spread across five worlds, complete with boss battles. There are secret levels, characters, and costumes, and there are even multiple difficulty levels.

Runner 2 is currently unconfirmed on Wii U, but hey, you know it is scheduled for a November or December 2012 release. At the very least, you might be playing it on your Xbox 360 or PS3 while you play Pikmin 3 or something on your shiny new Nintendo system.

Neal Ronaghan
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Offline pureval

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Re: PAX East 2012 Notes #2: Runner 2 Looks Fantastic
« Reply #1 on: April 09, 2012, 11:05:34 AM »
Dang this was at PAX East? I must have missed the booth.

Offline Chocobo_Rider

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Re: PAX East 2012 Notes #2: Runner 2 Looks Fantastic
« Reply #2 on: April 09, 2012, 11:56:44 AM »
Game looks great.  It'll be on Wii U.  No doubt.

Not sure I love the trade of the blocky art-style for the more "HD smooth" look, but.... maybe there will be an option to play in retro mode or something?

Offline NWR_Neal

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Re: PAX East 2012 Notes #2: Runner 2 Looks Fantastic
« Reply #3 on: April 09, 2012, 12:01:15 PM »
Just remember: The game plays exactly the same.

Though it's worth noting that the game did feel a little rough around the edges, but it's also not coming out until November or December.
Neal Ronaghan
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Offline ejamer

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Re: PAX East 2012 Notes #2: Runner 2 Looks Fantastic
« Reply #4 on: April 09, 2012, 03:09:03 PM »
The new graphics look great... but I kind of miss the retro lovin' style too.  Doesn't really feel like Bit.Trip without them.  (Will still be a great game though.)
 ;D
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Offline NWR_Neal

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Re: PAX East 2012 Notes #2: Runner 2 Looks Fantastic
« Reply #5 on: April 09, 2012, 03:52:26 PM »
It's not a Bit.Trip game. Notice how it is "Bit.Trip Presents."
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Offline Dasmos

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Re: PAX East 2012 Notes #2: Runner 2 Looks Fantastic
« Reply #6 on: April 10, 2012, 03:37:30 AM »
Aww man, checkpoints? That's no fun!

Also I'm not digging the artstyle as much as the 8-bit games as well. The music will be amaze though.
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Offline Traveller

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Re: PAX East 2012 Notes #2: Runner 2 Looks Fantastic
« Reply #7 on: April 10, 2012, 03:46:18 AM »
Looks good, not sure how I feel about check points and branching paths though.
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Offline ejamer

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Re: PAX East 2012 Notes #2: Runner 2 Looks Fantastic
« Reply #8 on: April 10, 2012, 08:50:42 AM »
It's not a Bit.Trip game. Notice how it is "Bit.Trip Presents."


Nice - I didn't notice that at all. Does that leave room for special guest characters instead of just Commander Video?


/hopes and rampant speculation
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