Having "the most features" doesn't mean jack **** if they aren't done as well and if people don't actually want to use them.
How are they not done as well? As well as what? The other controllers that don't even have those options?
And some people do want to use them. You don't. Some others don't. But some do. So it certainly does mean something to have those features.
Not to mention, when Nintendo had to supplement the GamePad with the Pro Controller because the GamePad just doesn't cut it for certain people & certain experiences, you can't call it "definitive".
1.) I highly doubt the controller pro was made so that people who didn't want to use the gamepad could play single player Wii U games. Sure they may have marketed it that way, and the media certainly saw it that way, but I'm more than certain it was made for local multiplayer, because only one Gamepad works at a time. I could be wrong, but I would bet money on that if I could. Unfortunately they decided to call it the "Pro" controller, rather than the "multiplayer" controller, or something like that. A bad move on their part, because it gives people the perception that the pro controller is the "proper" controller.
2.) What experiences does it not cut it for? I can think of one thing that might be an issue and that's racing sims like GT. Please mention more, I'd like to know.
But by all means, continue to worship the controller for the checkboxes it ticks off the list rather than its ability to convince people to actually play games with it. This argument is too stupid for me to waste any more time on it.
And there lies the problem I've been getting at. Gamer perception and Nintendo's marketing. Gamers are a whiny, volatile group. We know this. They take one look at the Gamepad and say, "Nope! It's different! I don't want it." And then Nintendo doesn't market it correctly, and the media keeps referring to it as the Wii U Tablet instead of the Gamepad, and gamers are still pissed over what happened with the Wii and apply the word "gimmick" to everything they do, and Nintendo stupidly called the other controller the "pro". People shouldn't need convincing to play games with the Gamepad, because like we've been over, it's just as capable as every other controller. But for some reason there's this preconceived notion that it can't be used to play "normal" games just because it's not exactly the same as what we're used to. And obviously that's idiotic. People should only need convincing to buy the system itself, and obviously all that takes is good games. After that no convincing
should be needed to use the Gamepad rather than going out and buying a "pro", because it works and works well. Unfortunately for Nintendo, gamers can't see past the "gimmick" and notice that there is a perfectly capable normal controller right in front of them.
And with that, I've made my points. I'm also done with this discussion. Goodnight.