Well, after driving the past two days and being away from a computer, this thread has quite grown (I think I had to read 9 pages of 30 posts each to catch up), and as I suspected, some people have taken what I said and ran the wrong way with it.
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Originally posted by: Bill Aurion
Not impressed at all.
Good for you, I'm glad you made your decision on it before you could try it for yourself...
You know, Bill, I could say the same thing about you,
you just saw images of it and were very impressed. Don't our initial impressions form our INITIAL opinions? Just because the first time I saw it, I didn't have the same positive reaction as you, means that I can't talk about it, but you can? I wasn't saying I went to TGS and tried it and didn't like it. I'm saying that what hit my mind (
which is by the way the definition of impression) when I saw it was initially...it wasn't negative...let's just say not entirely positive.
Oh, and I have to ask everyone who talked about EA, is it comfortable on that bandwagon? Because for the past two months, you have been torching EA's decisions and every game they make, and now all of a sudden, you jump on the bandwagon because EA says some positive things about Nintendo's new console (like Ian said, they have to say that, they want their games to sell on it and if they don't say that, the games won't--it doesn't mean they really are excited).
What about the IGN bandwagon too? I mean that's all I hear on this board, is how IGN sucks and are biased, but after their positive HANDS-ON impressions of the controller, IGN is right and we have to hold them up as exemplary. (Tut, tut, Grey Ninja would not be happy with ya'll).
Now time for me to state some of my recent feelings, I can't help but agree with alot that was said by Ian, Manti, and by the guys in the recent addition of
Blah Blah Blah. I do see alot of potential, but I want to see something that will justify Nintendo's going to this type of controller. Like someone said in this thread, I don't think Zelda is about swinging a sword, that sword is just a vehicle to the point of the game: an epic adventure. I don't think Mario is about flicking the controller to jump, I think jumping is just a part of the experience.
I have, however, warmed up to the idea of the controller, I'm just going to wait and see how Nintendo uses it in their games (which will in turn, form the way third parties look at the idea).