Author Topic: Nintendo Download Platforms Earned $125 Million in 2009  (Read 1799 times)

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Offline MegaByte

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Nintendo Download Platforms Earned $125 Million in 2009
« on: February 24, 2010, 12:19:14 PM »
FADE study shows a decline in Virtual Console revenue, while WiiWare comes on strong.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=22624

 An annual report issued by Forecasting and Analyzing Digital Entertainment (FADE) estimates that Nintendo's WiiWare and Virtual Console platforms combined for $125 million in revenue in 2009, with Virtual Console edging out WiiWare overall ($66 million and $59 million, respectively) thanks to holiday sales.    


However, the report shows that the two services are on divergent trajectories.  WiiWare grew 30 percent in 2009 compared to 2008, while Virtual Console declined 25 percent for a 6 percent year-on-year decline overall.  FADE attributes the Virtual Console's slide to a weaker and sparser slate of 2009 releases, as well as Nintendo's promotion that gave downloaders of the Internet Channel a free NES game.  The promotion resulted in 500,000 free NES game downloads.    


As could be expected thanks to their lineup of classics, Nintendo garnered 76 percent of Virtual Console revenue.  However, Nintendo only earned 16 percent of WiiWare revenue, showing that WiiWare is a definite money-maker for third parties.    


FADE's 2010 projections call for a slight decline on the Virtual Console side offset by healthy gains for WiiWare, with VC earning $60 million and WiiWare earning more than $75 million.    


FADE also listed what they estimated to be the top ten downloadable titles in 2009 for Virtual Console and WiiWare.  They were:    


1. Super Mario Bros. 3 (Nintendo, NES) – $5,000,000 ($5.00)
 2. World of Goo (2D Boy, WiiWare) – $4,800,000 ($15.00)
 3. Super Mario Bros. (Nintendo, NES) – $3,300,000 ($5.00)
 4. Super Mario World (Nintendo, SNES) – $2,900,000 ($8.00)
 5. Super Mario 64 (Nintendo, N64) – $2,700,000 ($10.00)
 6. Tetris Party (Hudson, WiiWare) – $2,600,000 ($12.00)
 7. Legend of Zelda: Ocarina of Time, the (Nintendo, N64) – $2,300,000 ($10.00)
 8. Pokémon Rumble (Nintendo, WiiWare) – $2,200,000 ($15.00)
 9. Legend of Zelda: MajoraÂ’s Mask, the (Nintendo, N64) – $2,100,000 ($10.00)
 10. My Pokémon Ranch (Nintendo, WiiWare) – $2,000,000 ($10.00)

Aaron Kaluszka
Contributing Editor, Nintendo World Report

Offline Dan_Doll

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Re: Nintendo Download Platforms Earned $125 Million in 2009
« Reply #1 on: February 24, 2010, 01:01:44 PM »
It's got to feel good for Nintendo to bring in like $14 million a year for having uploaded its old Mario games to the Internet.
« Last Edit: February 24, 2010, 01:05:49 PM by Dan_Doll »

Offline Kairon

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Re: Nintendo Download Platforms Earned $125 Million in 2009
« Reply #2 on: February 24, 2010, 04:34:34 PM »
I wonder how accurate their methodology is.

Hmmm... $59 million spent on WiiWare... that sounds like a good amount of money if the games on WiiWare are kept to indy-level costs.
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Offline Mop it up

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Re: Nintendo Download Platforms Earned $125 Million in 2009
« Reply #3 on: February 24, 2010, 05:59:57 PM »
It doesn't surprise me to see those Mario games on the list, they truly are timeless classics.

Offline Shaymin

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Re: Nintendo Download Platforms Earned $125 Million in 2009
« Reply #4 on: February 24, 2010, 11:25:48 PM »
10. My Pokémon Ranch (Nintendo, WiiWare) – $2,000,000 ($10.00)
 <P>

So why don't they release the Platinum (or I guess a HG/SS version) upgrade for it?
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