I will acquiesce to the un-derailment order, but there's no way I can let that be the final word.
You applaud Nintendo's success because you are a fan of Nintendo's name.
What the hell does this mean? I'm a Nintendo fan? Yeah boy you sure got me there. Aren't you happy when something you like is successful, or do you see the increased success as "too mainstream" for some reason and strive to be more obscure?
Whatever Nintendo says you are to like you like and what they say you don't like you don't like. If they had done what I wanted them to do you would support it, even if wasn't successful because they did it.
Well that's just wrong. I don't like Wii Play that much. I don't like the fact that Disaster hasn't been localized yet. I know it's a rather complicated concept, but just because I'm a fan of something, doesn't mean I toe the line on every line they say. And we could play "If" games all day, but it proves nothing.
More money to make more games means squat when their game design philosophy has changed.
If this is still the same Nintendo that made Super Mario Galaxy and Zelda:TP, and is financing Punch-Out, Sin and Punishment 2, and Disaster, then their "design philosophy" hasn't noticeably changed.
So they have more money to make more sequels and more non-games. So what?
This is probably your most tired argument. This is more "Nintendo never makes new IP," right? Usually this ends up with somebody listing the egregiously high amounts of New IP launched since Nintendo's "new philosophy" took over including successful things like Wii Sports and Brain Age, to less successful but praised things like Elite Beat Agents and Custom Robo. To niche things like Trace Memory and Hotel Dusk. All new IPs driven by Nintendo. But you would then go down the list and say which ones "don't appeal to you" which sort of defeats the purpose of you wanting it in the first place because you have to be TOLD about new IP, which means you were never searching for it to begin with. It's seems your idea of "new IP" is Nintendo making cheap imitations of their own games with slightly different characters, which is akin to shying away from a new album by the Beatles and wishing The Beatles hired a cover band played their best hits instead. It's neurotic. No matter what they do they can never please your amorphous definition of "new IP."
I didn't ask for what they've done. I feel they've compromised who they are for mainstream success. I never asked for that.
Yes, you did. This is one of those "be careful what you wish for" moments, because you got it in spades. You asked for them to make more games that appeal to the mainstream. They've done that, even with characters considered "too niche." Of course they did it in a way that 100% displeases you, but if it really displeases you, it makes me wonder whether you wanted the result to begin with.
I'm tired of arguing with you because you just decide to interpret what I said to whatever you want it to be. I say "I think Nintendo should provide more variety to attract a wider audience but without compromising the quality of their games." And then you take away the important qualifier
What qualifier? I quoted that whole sentence. It's even still part of your post on the previous page. Or... did you mean a "wider audience that I approve of first?" Was that the qualifier you meant? Are you going to screen every young child and woman walking out of a Walmart with a Wii and ensure their "right-thinking" in the ways of video games?
They have provided more variety. So much that new gamers are coming in, because they are offering things nobody has offered for a long time.
And then you take away the important qualifier and ignore it and decide that "wider audience" means non-gamers (which is a concept that didn't even exist when I suggested that anyway; who knows what I would have said if I thought of that idea) and then call me a hypocrite.
You know the Wii has a lot of regular gamers too. By any sane percentage of non-gamer to veteran gamer, the Wii has more "regular gamers" than the PS3 or 360 even has userbase. Same deal with the DS and the PSP. and I didn't call you a hypocrite, I just said you got what you wanted. Wii is successful in the mainstream again. They're #1. And they did it similar to your wants, by providing a wider variety of games rather than just Mario, Zelda, and Metroid (and it's so nice of them to still make those too. I thought they would have gone full bore casual now considering all the editorials saying so. But the reality is they've only made six or so "non-games," and the rest have been familiar faces and new attempts. Also, fans of Mario and Zelda count as part of the "wider audience" too.)
They compromised what made them great for mainstream success.
I'm just not sure what you mean by "great" here. Successfull? high-rated games? This metric keeps changing and it's hard to keep up. Even when they've done BOTH at the same time, apparently success is negative and a high userbase is a weakness. I just don't understand what's being said here.
And these are my final words on the matter. Now we should return to talking about DKJB.