Author Topic: Harrison Speaks at Camp Hyrule  (Read 10077 times)

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Offline WindyMan

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Harrison Speaks at Camp Hyrule
« on: August 16, 2006, 01:26:41 PM »
More Virtual Console secrets to come, and GameCube controllers will not work with the Wii version of Twlight Princess.

Camp Hyrule is Nintendo's yearly gathering of Nintendo fans from all across the Internet.  Each year they grab one of the Nintendo higher-ups and thrust him or her into a chatroom, to take questions from the common gamer.  This year, George Harrison drew the short lot.  He's Nintendo's VP of Marketing and Corporate Communications, and knows quite a good deal about  what's going on inside everyone's favorite game company.    


The chat session bore some news of interest.  First up, there was a question asked about Virtual console:    


Q: Do you think that many people will utilize the Virtual Console to buy their old favorites?    


Harrison: Certainly, we hope many people will take advantage of the virtual console games that they love from the past., but we also hope that people who have never experienced these games will enjoy them for the first time. Remember, there are other secrets of the virtual console that we won’t reveal until we get closer to launch.  
   


Second, and probably more important for those looking forward to the game, Mr. Harrison was asked something about Zelda: Twilight Princess that a lot of people have been wondering about:    


Q: What is up with the release status of Twilight Princess - is it coming out on GCN everywhere, or just here? Also, will we be able to use the GCN controller for the Wii version?    


Harrison: Zelda TP will be releasing on both GCN and Wii on the same day as the launch of Wii.  The GCN controller will be able to play the GCN version on the Wii console, but will not be able to play the Wii version.
   


That's confirmation straight from Nintendo: Twlight Princess Wii can only be played with the Wii remote controller.  Those hoping to use a GameCube pad for the new Zelda may have to settle with the GameCube version, which will release simultaneously with the Wii SKU and the Wii console itself, some time before Thanksgiving.    


Thanks to ant1532 from NeoGAF for the heads-up!

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Offline Bill Aurion

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RE: Harrison Speaks at Camp Hyrule
« Reply #1 on: August 16, 2006, 02:05:15 PM »
I'm now wondering if those rumours of being able to customize certain VC games have some credence to them...  
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Offline Acefondu

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RE:Harrison Speaks at Camp Hyrule
« Reply #2 on: August 16, 2006, 02:14:51 PM »
I planned to get the Wii version one way or the other, but this is depressing. Though, the only REAL change in the controls involve the bow, and some sword mechanics it seems. Movement will still be analog so it's not like Wii users will be cluncking around everywhere, similar to many disapointed by the DS Mario 64.

Offline WindyMan

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RE:Harrison Speaks at Camp Hyrule
« Reply #3 on: August 16, 2006, 02:19:15 PM »
Quote

Originally posted by: Acefondu
I planned to get the Wii version one way or the other, but this is depressing. Though, the only REAL change in the controls involve the bow, and some sword mechanics it seems. Movement will still be analog so it's not like Wii users will be cluncking around everywhere, similar to many disapointed by the DS Mario 64.


We don't know that for sure.  What was shown at E3 was running on not-final hardware, was using a controller that wasn't completely finished, and even the game itself was far from complete.  I'm confident that Nintendo has been doing more than make the game look pretty with that extra year of development time.
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Offline Acefondu

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RE:Harrison Speaks at Camp Hyrule
« Reply #4 on: August 16, 2006, 02:22:09 PM »
Quote

Originally posted by: WindyMan
Quote

Originally posted by: Acefondu
I planned to get the Wii version one way or the other, but this is depressing. Though, the only REAL change in the controls involve the bow, and some sword mechanics it seems. Movement will still be analog so it's not like Wii users will be cluncking around everywhere, similar to many disapointed by the DS Mario 64.


We don't know that for sure.  What was shown at E3 was running on not-final hardware, was using a controller that wasn't completely finished, and even the game itself was far from complete.  I'm confident that Nintendo has been doing more than make the game look pretty with that extra year of development time.


When was I discussing graphics?

Offline WindyMan

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RE:Harrison Speaks at Camp Hyrule
« Reply #5 on: August 16, 2006, 02:28:06 PM »
You weren't.  What I was saying that Nintendo haven't been spending the past year working on making the game look better... they've been working on the Wii controls.  There's going to be more Wii stuff than what was seen at E3.
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Offline Acefondu

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RE:Harrison Speaks at Camp Hyrule
« Reply #6 on: August 16, 2006, 02:46:17 PM »
Ah, well I agree. But I wish they wouldn't be so tight lipped about everything.

Offline Neodymium

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RE: Harrison Speaks at Camp Hyrule
« Reply #7 on: August 16, 2006, 02:52:02 PM »
I need the Wii version, if for no other reason, than for the 16:9 display. I'm not too upset by the lack of HD, as long as I can see the games in beautiful visual 16:9.
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Offline PopeReal

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RE:Harrison Speaks at Camp Hyrule
« Reply #8 on: August 16, 2006, 03:08:01 PM »
Quote

Originally posted by: Acefondu
I planned to get the Wii version one way or the other, but this is depressing. Though, the only REAL change in the controls involve the bow, and some sword mechanics it seems. Movement will still be analog so it's not like Wii users will be cluncking around everywhere, similar to many disapointed by the DS Mario 64.


I don't understand why that matters.  Even if you ditch your GameCube, just buy the GC version and play it on your Wii with the GC controller if that's the way you want to play it.
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Offline Svevan

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RE:Harrison Speaks at Camp Hyrule
« Reply #9 on: August 16, 2006, 03:17:44 PM »
Let's just say I'm disappointed by this news, but I will reinvestigate the Wii controls once the game is released. The only thing that will make me buy it without playing it again is if Jonny absolutely loves Wii control, but heh, that's a pretty long shot, if you catch my drift (LONG SHOT LIKE FROM ZELDA).
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Offline bigdingus06

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RE:Harrison Speaks at Camp Hyrule
« Reply #10 on: August 16, 2006, 03:43:07 PM »
 I don't understand...why does it matter? If you wanna play the Wii version with the gamecube controller, it's the same thing as playing the gamecube version with the gamecube controller. the entire difference is based on the freaking controller! the only other difference will be slightly improved visuals. i doubt it's much more than a little upgraded.
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Offline stevey

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RE: Harrison Speaks at Camp Hyrule
« Reply #11 on: August 16, 2006, 04:08:58 PM »
I wonder what the secrets of the VC are NeoGeo, CD system, 64DD games downloads or maybe super cheap game under $3? and about zelda controller I think it because a lot of the code needs to be change like the Ai need to be harder and attack faster to make up for faster aiming which isn't as easy as changing button placement on a classic controller so it make sense why they dont throw gc controll in but still nintendo now getting an extra $50 from all the true zelda fan...  
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Offline Crimm

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RE:Harrison Speaks at Camp Hyrule
« Reply #12 on: August 16, 2006, 05:30:26 PM »
Quote

Originally posted by: PopeReal

I don't understand why that matters.  Even if you ditch your GameCube, just buy the GC version and play it on your Wii with the GC controller if that's the way you want to play it.



I would have liked the option of trying out the Wii controls.  If I liked them I would stick with it, if I didn't it would be nice to be able to use conventional controls without buying another SKU.
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Offline KnowsNothing

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RE: Harrison Speaks at Camp Hyrule
« Reply #13 on: August 16, 2006, 06:17:37 PM »
Try it out at a demo kiosk.  If Nintnerdo are smart they'll set up tons of demo stations so you can try out TP on the Wii.  

Right now I'm leaning towards the Wii version because as of right now we know it will have better visuals (however small), 16:9 aspect ratio (it makes a big of difference, high def or not), and some sort of online functionality (probably simple Connect24 stuff, but it's something).  However, if the controls suck, those things mean nothing and I'll be getting the GC version.  Either way I'll be putting the disk into my shiny new Wii :cool:

I've got a good feeling about it though, I think the Wii version will be refreshing and fun.
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Offline Smoke39

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RE: Harrison Speaks at Camp Hyrule
« Reply #14 on: August 16, 2006, 06:53:24 PM »
Even though the graphical changes may be small, I'd still prefer to play the Wii version for the improvement, though I'm slightly anxious about the controls.  I hope they get them working nicely, 'cause they sounded kinda awkward at E3.
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Offline Nick DiMola

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RE: Harrison Speaks at Camp Hyrule
« Reply #15 on: August 16, 2006, 07:14:00 PM »
Sometimes Nintendo infuriates me, it is inexcusable to not have the gamecube controls in the Wii version. Honestly it sounds like Nintendo is just trying to squeeze every penny possible out of people. The only thing that would disprove that simple fact to me is if they release a double disc set with both the GC and the Wii version for a reasonable price. As a programmer I see absolutely nothing that should've hindered the inclusion of GC controls.
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Offline Shin Gallon

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RE: Harrison Speaks at Camp Hyrule
« Reply #16 on: August 16, 2006, 07:35:34 PM »
Well, I'd been leaning toward the Wii version of Zelda, but only on the condition that I could play the game with a Gamecube controller.
Looks like now, my Twilight Princess copy will be the Gamecube version, and I may even put off buying the Wii itself until Smash Bros. Brawl hits, too.
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Offline AnyoneEB

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RE: Harrison Speaks at Camp Hyrule
« Reply #17 on: August 16, 2006, 08:49:11 PM »
Mr. Jack: Programmatically, GameCube controller support may not be a problem, but balance-wise it may be. The Wii version probably has a ton of minor differences to account for the fact that the player is using a different control method. Although, I am not sure if the game would be made easier or harder (if you were using a GCN controller, I mean).

Offline KDR_11k

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RE: Harrison Speaks at Camp Hyrule
« Reply #18 on: August 16, 2006, 08:55:47 PM »
Camp Hyrule ("Triforce macht frei!")

Organized by Mr. Gannondorf Dragmire, kids can join in on the eternal fun of Camp Hyrule where they fight their way to victory through hazards and obstacles to find the coveted Triforce, which can be traded in for freedom. The bones of the ones who failed line the dungeon walls, will YOU be the one to wrestle the Triforce from the hands of the guardians and become Mr. Dragmire's right hand when darkness falls over the land?

Sign up now and receive a wooden sword for free!

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Wasn't there talk about Europe getting the GC and Wii versions in one box?

Offline mantidor

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RE: Harrison Speaks at Camp Hyrule
« Reply #19 on: August 16, 2006, 09:21:33 PM »
The already lame wii version just got lamer, but I dont care as long as I get my GC original. Although to be honest at this point Im very doubtful of the quality of the game. First it seemed just like some tacked-in remote functions, the main game apparently wasn't altered, but that was because most of us were deluded thinking the game was near completion, the truth is the game has never been close to that, and this split in focus can only mean both versions will be not as good as expected. Ocarina took nearly the same development time and it was just one control scheme they had to keep in mind, and anyone who has played Ocarina knows the game gravitates around the N64 controller, from simple gameplay mechanics to even dungeon level design. I have no clue how they expect to surpass what Ocarina did with this two versions which unfortunately all they do is to limit or hurt the other one.

Just making more dungeons and increasing playing time doesn't make it a better game, I used to think Nintendo was smart enough to know that.

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Offline KnowsNothing

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RE: Harrison Speaks at Camp Hyrule
« Reply #20 on: August 16, 2006, 09:29:44 PM »
I used to think you were smart enough to play a game before you judged it.  
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Offline mantidor

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RE: Harrison Speaks at Camp Hyrule
« Reply #21 on: August 16, 2006, 09:39:55 PM »
Im not judging it, Im only doubtful, hands-on impressions weren't that good to begin with, certainly they were far from Ocarina's level of enthusiasm, which is what Nintendo keeps saying, how much they want to surpass that game... well, so far it doesn't look like that.





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Offline Shin Gallon

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RE: Harrison Speaks at Camp Hyrule
« Reply #22 on: August 16, 2006, 10:16:36 PM »
Considering I consider Ocarina and Majora's Mask to be the low points of the Zelda series, surpassing OoT isn't going to be hard for me, Wind Waker did that in the first 5 minutes as far as I'm concerned, and OoT never equalled Link to the Past in the first place.
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Offline couchmonkey

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RE:Harrison Speaks at Camp Hyrule
« Reply #23 on: August 17, 2006, 05:12:39 AM »
FURIOUS WORDS!!!!

Ah ha ha ha!  It's Nintendo, I am a wee bit worried about the Wii controls, but I have enough faith that they will be good to go ahead and buy the Wii version.  I also suspect that if the controls are even a tiny bit worse than the regular controls, it will get blown way out of proportion, but I'll enjoy the game anyway.

I'm surprised how many people actually believed Nintendo was going to include a GameCube option here...they'd have to have two different graphical user interfaces, two different control mappings, and people playing with the ordinary controller would miss out on the experience of super-awesome-Wii-controller fishing.  Plus, this means Nintendo is working it's butt off to make the Wii version play really well, instead of adding Wii controls as an afterthought.
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Offline Klapaucius

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RE:Harrison Speaks at Camp Hyrule
« Reply #24 on: August 17, 2006, 06:04:25 AM »
I have been planning to buy the GCN version of Twilight Princess always... I am not convinced AT ALL by the Wii version's controls. The GCN controller is much more suited, in my opinion, to a game like Zelda. It was great for Wind Waker and will be great for Twilight Princess.

So this new bit of news changes nothing for me.  ^_^


Quote

The already lame wii version just got lamer, but I dont care as long as I get my GC original. Although to be honest at this point Im very doubtful of the quality of the game. First it seemed just like some tacked-in remote functions, the main game apparently wasn't altered, but that was because most of us were deluded thinking the game was near completion, the truth is the game has never been close to that, and this split in focus can only mean both versions will be not as good as expected. Ocarina took nearly the same development time and it was just one control scheme they had to keep in mind, and anyone who has played Ocarina knows the game gravitates around the N64 controller, from simple gameplay mechanics to even dungeon level design. I have no clue how they expect to surpass what Ocarina did with this two versions which unfortunately all they do is to limit or hurt the other one.


I think the GCN version was some way to completion. They had the engine in and the graphics were there, and it looked like the early areas of the game were complete at least. I wouldn't worry about how complete the game is... it is easier to develop for Gamecube than on N64, and the Wind Waker engine must have helped cut down on development time too.
It is unfortunate about releasing two versions, as it does split opinion between the two - rather than concentrating on the one game and its greatness.