I love how you complain about the lack of genre's on the system, and then have no idea what's actually on the thing.
If you actually knew how to read (which is hilarious, really, considering you quoted me), you'd have noticed that I didn't single-out Nintendo when it comes to the Wii U's software lineup. Here's the quote again:
From where I stand with the Wii U, its biggest problem as a platform (after 3rd party support, obviously) is that its software lineup doesn't offer up much in the way of variety. The first 2 years of the Wii U have been heavily dominated by platformers, especially 2D platformers.
That's the software lineup
in general, not just Nintendo's own games. So that includes platformers (both 2D & 3D) like Rayman Legends, Bit Trip Runner 2, Cloudberry Kingdom, DuckTales: Remastered, Giana Sisters: Twisted Dreams, Guacamelee (which is heavily platforming-centric along with being a Metroid-style game), Kung Fu Rabbit, Pac-Man and the Ghostly Adventures, Sonic Boom, Scram Kitty & his Buddy on Rails, Shovel Knight, Super Mario 3D World, Teslagrad, both Toki Tori games, and Trine 2.
And that's with me leaving out edge-case games that feature platforming, but are primarily built around combat. Plus all the miscellaneous **** in the eShop no one cares about.
Nintendo isn't the only one pumping out platformers, but they take up a rather large percentage of the Wii U's overall library. Just sayin', a little variety would be nice, especially if Nintendo themselves are making it happen. But by all means, please continue deliberately misconstruing my words.
As for Wonderful 101, Hyrule Warriors, and Bayonetta 2, well...Bayonetta 2 at least is a step in the right direction (the other 2 can **** off), but none of those games were made by Nintendo. I'd like to see Nintendo
themselves making more non-platformers games.