Again, there's that soft division between play and mastery that parallels Yoshi's Story: relatively easy to beat, but do you really have the patience and acumen to get all heart fruits, find the hidden Yoshis, and go in circles looking for 30 melons?
Yoshi's Story is pretty infamous. Bring up the topic of lousy Nintendo games and it is almost immediately brought up. So it doesn't seem like a good design for Nintendo to emulate.
The Yoshi's Story design ends up with a game that is too easy to beat so it ends up appealing mostly to children... except almost all of Nintendo's games appeal to children ANYWAY so lowering the difficulty is unnecessary. I think that was the ultimate frustration with Yoshi's Story. Nintendo appeared to have dumbed down the Yoshi's Island gameplay for the purposes of targetting an audience that Yoshi's Island already appealed to.
/Um, yeah. Story wasn't absolute ****. Good? Not really. Easy? Um, depends on what level you take and if you try to get all those extra trinkets, then yeah. But let's go with a list of what made Island better then Story.
- Story had alternate paths and secrets that branched out the level very well. Island had the same idea, just not as robust. Problem? Story's stage progression was stupid, level could end easily by collecting any fruit x30. Island didn't have that, played like a traditional platform game.
- Graphics? Eh... Story looks better personally, but I won't fault Island since I consider it one of the most awesome looking SNES games. Story didn't have crying babies for that matter either.
- Music... uh, nothing against Kozumi Totaka, but holy **** the music sounds like something from a child's read-along story book.
- Final boss battle? Story screwed it up, massively. JUST GRAB A SUPER HEART FRUIT AND BEAT THE **** OUTTA BABY BOWSER FOLKS. Island? OH MY GOD BOWSER GREW HUGE HOLY **** AWESOME!
So yeah.
This does remind me that I have an unplayed copy of Wario Land Shake It that I need to get around to playing. 'Tis my shame.
Yes you do. The game is great. Especially if you have a nice TV and component cables. So pretty.
I second this. Just don't like the fact the game is still 4x3 with borders.