On their official website, they say "[It's] no secret that Might and Delight loves retro. We adore the delicate simplicity found in many old games. Our goal is to create experiences that look to that simplicity while providing something fresh and accessible!"
While it never hit Nintendo consoles, Bionic Commando: Rearmed was a much-loved remake of the classic NES title, Bionic Commando, for Xbox Live Arcade and PSN. It is unknown if any of Might and Delight's titles will hit Wii or DS, but any fan of retro-styled games should be excited by this company's formation.
anyone with an open mind ought to check it out.
It's still $9.99/800 Microsoft Points (I just checked the PlayStation Store and xbox.com).
My point is that I played the hell out of that game, and after about 4 hours (learning how to use the arm), I loved every minute of it.
GRIN decided to be assholes and give us the middle finger. Then they went bankrupt. Karma is so hilarious it hurts.
Yeah, somebody find me an article that shows GRiN saying they hate the Wii.
Unless somebody can show me that, it's just more Vocal Minority Whining.
If you are gonna re-make a franchise, for nostalgia reasons, and market it to the current generation of gamers on current generation of consoles, you'd think you might want to include the console audience that the game originally appeared on.
Yeah, somebody find me an article that shows GRiN saying they hate the Wii.
Unless somebody can show me that, it's just more Vocal Minority Whining.
Yeah, somebody find me an article that shows GRiN saying they hate the Wii.
Unless somebody can show me that, it's just more Vocal Minority Whining.
http://www.gametrailers.com/video/episode-49-invisible-walls/46982 (http://www.gametrailers.com/video/episode-49-invisible-walls/46982)
Peter Wanat, producer of Wanted: Weapons of Fate, goes on a batshit insane anti-Wii rant. He compares the power of the Wii to the Genesis, among other things.
But no, no, you guys are right. Nobody in the industry has an irrational hatred of the Wii.
You can't fault developers for having a preference. It like getting made at Van Halen for ignoring rap. Let the artist do, what the artist wants to do.
I don't get why you're upset at the developer. With very few exceptions, these decisions are made by the publisher; the developer has little to no say in it.That's another reason the Wii ends up with so many poor-quality games, because the developers are forced to make products they have no passion for.
I don't get why you're upset at the developer. With very few exceptions, these decisions are made by the publisher; the developer has little to no say in it.
I think it is more like "indifference," it seems most developers simply aren't interested in creating Wii games.
But if GRiN had made a Wii game, you know what it would be? Just Dance Rearmed.
Watch what you wish for.
Probably wouldn't have gone bankrupt then...
Not at all, really.Probably wouldn't have gone bankrupt then...
Yeah. How depressing is that?
2) have very much enjoyed a Nintendo game that's gotten similarly bad scoresYeah, like Mario Kart 64. It got a 6.4 from GameSpot.
Let's also not forget how Game Informer review Paper Mario 2.2) have very much enjoyed a Nintendo game that's gotten similarly bad scoresYeah, like Mario Kart 64. It got a 6.4 from GameSpot.
Let's also not forget how Game Informer review Paper Mario 2.2) have very much enjoyed a Nintendo game that's gotten similarly bad scoresYeah, like Mario Kart 64. It got a 6.4 from GameSpot.
Yeah, like Mario Kart 64. It got a 6.4 from GameSpot.
No, but the reviewers admitted that they based their scores on what they thought the readers would rate it. I guess no one told them that the whole point of a review is for the reviewer to give us their opinion, not try and guess what the reader thinks. Here is what they wrote on their official forum after the controversy (and what took away ay credibility the two reviewers had, and hurt the credibility of the magazine's editor-in-chief):
"GI-Jeremy wrote:
Lisa and I both knew that our Paper Mario scores were going to cause controversy. Yes, we know that many people out there will love it. We also know that it is a well-made game. However, it also WILL NOT appeal to many people - I would safely say that more people will dislike it than like it. Why? Like we said in the review, it's a very kiddie game - it's target audience is clearly young gamers - I would say 10 and under. For that reason, we had to score it low. Remember, we aren't scoring games strictly on our personal opinions, we're also scoring them based on how much we think THE GAMING PUBLIC will like them. We've all played games that we personally disliked and scored them well because we've known that most people will like them, and we've also scored games low that we love, because most people won't enjoy them.
For example, I really like the bizarre frog golf game Ribbit King, and I gave it a 7, because it's just not for everyone. Paper Mario 2 also scored low because it's just not for everyone. If you think it's a 10 in your book, it's a ten in your book, and that doesn't change if we disagree. We're here to guide you on what games to pick up, but ultimately your personal opinion is what will make you buy a game or not.
I hope this helps."
Yeah, it was a vague and also short review. The complaints were that there wasn't enough depth, that the single-player was too easy, and that the battle arenas were too large. The reviewer doesn't really give reasons to validate these claims, with "lack of solid play design" being as close as they came. It does kind of feel like they wrote the review with the intention of trolling the Nintendo 64, since it ends with a line akin to "It's a Mario game so you're going to buy it no matter what." They also never mention the controls, which I feel are terrible and are the main reason I didn't like Mario Kart 64.QuoteYeah, like Mario Kart 64. It got a 6.4 from GameSpot.
Yeah, I never understood that one. Every other reviewer loved the **** out of that game. If I recall it was weird nitpicky stuff. It's like when some super hardcore fan of a game hates a sequel because some tiny small change no one else notices ruined the game for him. Only it was a professional review, not some user review from Mr. Super-Mario-Kart-Expert who doesn't like how the feather isn't in the sequel.
I'm willing to bet all you folks talking bad about Just Dance both:
1) never played it and are basing your opinion on review scores more than anything
2) have very much enjoyed a Nintendo game that's gotten similarly bad scores
Just dance got an average ranking of 48%. I can't think of any game I've played and enjoyed with a score that low.
Just dance got an average ranking of 48%. I can't think of any game I've played and enjoyed with a score that low.
How about Pokemon Dash (http://www.nintendoworldreport.com/forums/../reviewArt.cfm?artid=4340) or Magical Mirror: Starring Mickey Mouse (http://www.nintendoworldreport.com/forums/../reviewArt.cfm?artid=3946)? You reviewed both games and gave each of them a 7.0. Pokemon Dash has an overall rating of 49.21% (http://www.gamerankings.com/ds/924891-pokemon-dash/index.html) and Magical Mirror has an overall rating of 48.26% (http://www.gamerankings.com/gamecube/516696-disneys-magical-mirror-starring-mickey-mouse/index.html)?