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« on: May 09, 2006, 05:49:07 PM »
I thought it was a great strategy, honestly. Nintendo has games of different genres to tackle different audiences. Epic, deep story? We've got Zelda at launch for that (granted, it was originally a GCN game, but aiming the arrows with the Wiimote is almost enough to totally sell me on it being buffed for Wii). Need a party brawler? Smash Bros. First-person shooter? Red Steel. Good old-fashioned beat-em'-up action game? There's H.A.M.M.E.R. (which, might I add, seems like a perfect game to attract gamers that are a bit more casual, but still gamers). Disaster rounds it out with a more adult game with an interesting--obviously this isn't a universal view--synopsis. Not completely original, but interesting, nonetheless, and they could take it in a very creative direction.
Nongamers get their thrill with Wario Ware and Wii Sports. ExciteTruck seems very easy for them to pick up too. These games are great for anyone: I think I could definitely enjoy them. This just adds to the diversity.
I do see where you're going, though: I was hoping for one totally creative, perfect-for-the-hardcore-gamer IP that would show off the Wiimote in a mindblowingly new way. It didn't quite happen, but I can't say I'm disappointed with the expected launch; in fact, I almost think I'm gonna have more than I can chew: Zelda, Smash Bros, Red Steel, and more? At launch?
With online capabilities? Extensive third-party support?
And virtual console? I can't really remember when MP3 is scheduled for release (wasn't a huge fan of MP1 and MP2, really), but I believe it's close to launch, if not on launch.
Thank you, Nintendo, for what could possibly be the best launch in console history.