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How do you use your ratings scale?

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Lithium:

--- Quote from: TJ Spyke on November 29, 2011, 09:41:48 PM ---Many people like to talk about these famously bad games, but have never actually played them. So he is asking how many people who talk about them have played them.

--- End quote ---

I played them via emulator because of their infamous status. (Basically the same answer as before  just less vague)


--- Quote from: Ceric on November 30, 2011, 09:44:15 AM ---I don't know what Custer's Revenge is...
--- End quote ---

Custer's revenge is this hilariously bad porn game for atari

oohhboy:
Lithium, by your own scale you have overrated Custer's Revenge. Even if I was on drugs, I wouldn't given it anything higher than a 2. If you completely ignore everything else about the game and rated just the gameplay alone, I wouldn't give it more than a 1. It's a game of Frogger rendered nearly unplayable. ET has more broken gameplay elements than it. Even as "porn" it fails.

The only value it has is as a torture device where other people play for our own amusement like the Roman days of old where men fought each other to draw blood with the chance to see the spectacle that is death.

Fortunately for Custer, it doesn't get a 0 because it runs and it is a game.

ejamer:

--- Quote from: MegaByte on November 29, 2011, 09:06:08 PM ---How many people who talk about E.T. or Custer's Revenge have actually played it?

--- End quote ---


E.T. is an underrated game. I'm not saying it was good or even worth playing, but it doesn't deserve the scorn and hate that it receives. Most people who dump on it have never played, and very few of those who have played understood the point or purpose of the game.


As a child we had E.T. for our Atari. Even though it wasn't a good game, it did have some redeeming features - in fact, you could even argue that most of the faults stem from being too ambitious. So what is good about E.T.?
- decent connection to the movie, from the opening music to key points about the game (Reese's Pieces, flower, Eliot, phoning home)
- ambitious "open world" gameplay that was more than a cheap arcade experience designed to simply test your reflexes
- better story than the vast majority of Atari games, and good sense of accomplishment when you finally do mange to phone home and get picked up by the mother ship


Does that make up for the lousy controls (getting out of pits without falling back took a ridiculous amount of experience) or the uninspired use of pits all over the world map to hide phone pieces? No. But it's a heck of a lot better than another poor Pac-Man/Space Invaders clone and also better than dozens of other failed Atari games. It's also a reasonable design when you consider the time, resources, and hardware available when this game released in 1982.




Custer's Revenge, on the other hand, is terrible. I guess that should be expected from a game that is clearly selling based on sexual exploitation though...

TJ Spyke:
E.T. is better than I would expect from a game developed by 1 person in about 6 weeks, I will admit that.

King of Twitch:

--- Quote ---As a child we had E.T. for our Atari.
--- End quote ---

I'm sorry, but children can be very naive and accepting of poor entertainment.


--- Quote ---- ambitious "open world" gameplay that was more than a cheap arcade experience designed to simply test your reflexes
--- End quote ---


--- Quote ---(getting out of pits without falling back took a ridiculous amount of experience)
--- End quote ---

Ambitious doesn't seem to be the right word here...

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