Author Topic: IMPRESSIONS: Nintendo 3DS  (Read 8140 times)

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Offline Jonnyboy117

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IMPRESSIONS: Nintendo 3DS
« on: June 15, 2010, 03:44:15 PM »
You will say "wow".
 http://www.nintendoworldreport.com/impressionsArt.cfm?artid=23289

 Nintendo's initial demo of the 3DS system, immediately following the E3 press conference, consisted of several character dioramas starring Mario, Link, Bowser, Pikmin, etc. Each scene was frozen in time but could be rotated with the new "slide pad" joystick. This new control interface is flat like the PSP nub, but it has more tension and feels more like a traditional joystick.    


But you want to know about the display. I literally said "wow" when seeing it for the first time... and the 3D effect wasn't even turned on yet. The visual fidelity is on par with GameCube or Wii, with character models covered in shiny, bumpy textures just as in games like Super Smash Bros. Melee/Brawl. (In fact, this whole demo was just like the pause screen in Smash.) Combined with what we saw in the Kid Icarus Uprising trailer, it's clear that 3DS is a graphical powerhouse at least on par with PSP, if not better.    


Then I cranked up the 3D slider. The characters immediately popped out of the screen, an effect that can be shocking at first sight. It looks exactly like the 3D effect you've seen on Avatar and other 3D films, only without the glasses. In fact, the effect might be even more convicing when you have direct control over the camera angle. Over and over, through two full cycles of the demo, I moved the slider up and down, comparing 2D to 3D and back again. The visual quality is exactly the same in both modes, and the display doesn't stutter or show any other reaction to the slider moving, except to increase or decrease the apparent depth. I did find that the 3D mode has a narrow viewing angle, and it looks extremely blurry if you tilt the screen away in any direction. Of course, going back to 2D removes the blur and allows you to view the screen at any angle.    


I also took some time to examine the system's other details. There is a raised rim around the touch screen, and the area below the touch screen is extended to the bottom of the system, so that the Select, Home, and Start buttons all sit on a raised platform. The D-pad, face buttons, and shoulder buttons were shiny on this unit, but otherwise feel just like those on a DSi.    


On the back of the system is a game card slot in the familiar location, but with some differences. The mouth of the slot is wider and deeper than before, implying a new physical medium to thwart piracy. However, a look into the slot reveals a shelf that narrows the slot to the size of the original DS game cards. It seems likely that your old games will slide into the same unified slot as new 3DS cards, just leaving some space near the top. New game cards will be larger at the top but should retain the original size down at the bottom, on the side with electrical connectors. Next to the game card slot is a stylus hole, but the demo units didn't have a stylus for us to try. Next to that is a small, black rectangle that appears to be an infrared sensor. This feature wasn't mentioned during the briefing, and so far we don't know what it might be used for. Along the side is an SD card slot, just like you'd see on the DSi.    


One last observation: the bottom half of the 3DS has a beveled edge that makes it look like two layers glued together. When the system is closed, this bevel makes it look like there are three layers to the system, when of course there are only two. The system has an overall size and weight similar to the DSi, with the top (3D) screen being somewhat wider but certainly not huge or system-wide as suggested by rumors.

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Offline AV

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #1 on: June 15, 2010, 02:54:23 PM »
awesome.


I'm glad 3d works great and the analog stick is great.



I wonder if DS games that use two screens will work since they assumed it's the same size screen. Borders maybe?

Offline UncleBob

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #2 on: June 15, 2010, 02:55:02 PM »
How does the analog stick compare to using, say, the NES MAX controller?
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Offline NWR_pap64

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #3 on: June 15, 2010, 02:57:15 PM »
Maybe the infrared thing is for communication purposes?

It's nice that the 3D works fine, but I am really interested in how the games use it. Nothing has been said about the games yet, which is what I curious about.
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Offline Halbred

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #4 on: June 15, 2010, 03:17:11 PM »
Gotta say, after reading your impressions, I'm more excited about this. If all that 3rd party support is genuine and holds up, I'm sold. MGS, Dead or Alive, and RE? I'm there. And Kid Icarus as a launch title? Really, this is pretty pimp.
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Offline Kytim89

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #5 on: June 15, 2010, 03:35:37 PM »
Jonny, did you happen to notice the microphone port? Where is the head phone jack? Does it have volume sliders like the DSi? Did you see its menu screen?
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Offline TJ Spyke

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #6 on: June 15, 2010, 04:28:44 PM »
Were you able to get pictures (either taking them yourself or from Nintendo)? I keep hearing these impressions, but am not seeing any pictures or video.
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Offline Pale

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #7 on: June 15, 2010, 04:37:56 PM »
I have to say, reading this impression of the screens fidelity and comparing it to the tech specs has me confused.  The actual resolution of either screen is more ore less unchanged from the DSi.  Therefore I can only assume that the crispness Jonny is talking about is only due to more horse power.

That horsepower increase is definitely awesome, but I'd be lying if I wasn't infinitely bummed that we are still looking at base screen technology that is 15 years old.


Thinking about this more, I guess the top screen can't be 15 years old, because it is actually doubled up resolution, which is awesome,  But why only 240 horizontal lines?  That's exactly the same as the DSi.

The bottom screen IS a DSi screen.  That's just sad.

I can't wait to try one out in person.  I shouldn't have gotten my hopes up for hyper high res screens to begin with.
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Offline gbuell

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #8 on: June 15, 2010, 04:43:45 PM »
The resolution stuff confuses me too, I figured that a higher resolution than the PSP was a no brainer for a device coming out in 2010.
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Offline Kytim89

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #9 on: June 15, 2010, 04:44:58 PM »
After seeing the 3DS and its games, the PSP is officially dead and Sony must reveal the PSP 2 as soon as possible or they will lose their position in the market.
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Offline mantidor

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #10 on: June 15, 2010, 05:25:57 PM »
I'm worried about the symmetry, hopefully no game I want uses both the touchscreen and the nub thing, or I'm screwed.
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Offline ShyGuy

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #11 on: June 15, 2010, 05:35:25 PM »
Were was the screen resolution stated?

Offline Shorty McNostril

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #12 on: June 15, 2010, 05:44:20 PM »
Well I am extremely pleased to be wrong.  I have said a few times that stuff probably won't pop out of the screen and I am extremely relieved to hear that I am indeed wrong. 

Ok, with that out of the way, how does the 3D handle depth?  It sounds like stuff popping out of the screen is very well done, but what about depth?

Offline kraken613

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #13 on: June 15, 2010, 05:49:11 PM »
Top Screen:
3.53-inch widescreen LCD display, enabling 3D view without the need for special glasses; with 800x240 pixel resolution (400 pixels are allocated for each eye to enable 3D viewing).

Touch Screen:
3.02-inch LCD with 320x240 pixel resolution with a touch screen.
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Offline Kytim89

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #14 on: June 15, 2010, 06:38:50 PM »
Is the surface of the 3DS gloss or matte?
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Offline noname2200

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #15 on: June 15, 2010, 06:47:43 PM »
Were you able to get pictures (either taking them yourself or from Nintendo)? I keep hearing these impressions, but am not seeing any pictures or video.

Kotaku has some video. 

Offline ThePerm

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #16 on: June 15, 2010, 07:00:09 PM »
Sony has become Sega, but still not as good as Sega was,

im guessing the infrared bounces light off things to determine tilt, combine that with the gyro and you get some fancy stuff
« Last Edit: June 15, 2010, 07:05:07 PM by ThePerm »
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Offline TJ Spyke

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #17 on: June 15, 2010, 07:12:16 PM »
After seeing the 3DS and its games, the PSP is officially dead and Sony must reveal the PSP 2 as soon as possible or they will lose their position in the market.

What position? Sony has bee a distant second in the handheld market for over 5 years (the only time they were a threat was in the 8 months between the DS launch and the release of Nintendogs, which really pushed it ahead for good). I assume you meant in terms of graphics. I am not sure that the rumored PSP 2, which is still just speculation right now, would be able to top the 3DS. The screenshots of 3DS games look better than most GameCube games, even when looking at them just in 2D.
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Offline NWR_pap64

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #18 on: June 15, 2010, 07:20:28 PM »
Were you able to get pictures (either taking them yourself or from Nintendo)? I keep hearing these impressions, but am not seeing any pictures or video.

Kotaku has some video. 

Where? I checked the site and they don't have video.
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Offline noname2200

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #19 on: June 15, 2010, 07:24:06 PM »
Were you able to get pictures (either taking them yourself or from Nintendo)? I keep hearing these impressions, but am not seeing any pictures or video.

Kotaku has some video. 

Where? I checked the site and they don't have video.

http://kotaku.com/5564183/checking-out-metal-gear-solid-on-the-nintendo-3ds

It's not much, but it's literally all I could find so far.

Offline kraken613

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #20 on: June 15, 2010, 07:36:35 PM »
I can't wait for the E3 podcast to hear even more thoughts.
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Offline Kytim89

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #21 on: June 15, 2010, 08:17:00 PM »
After seeing the 3DS and its games, the PSP is officially dead and Sony must reveal the PSP 2 as soon as possible or they will lose their position in the market.

What position? Sony has bee a distant second in the handheld market for over 5 years (the only time they were a threat was in the 8 months between the DS launch and the release of Nintendogs, which really pushed it ahead for good). I assume you meant in terms of graphics. I am not sure that the rumored PSP 2, which is still just speculation right now, would be able to top the 3DS. The screenshots of 3DS games look better than most GameCube games, even when looking at them just in 2D.

The 3DS is Nintendo's PSP. Unless the PSP2 is announced, I forsee a mass exodus of third parties from the PSP onto the 3DS and in my eyes the PSP is now dead as a console. If not, the only thing keeping it alive is Peace Walker.
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Offline BeautifulShy

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #22 on: June 15, 2010, 08:39:25 PM »
Just thought I would mention that the Nintendo channel has videos on the Iwata Asks about the 3DS as well as the rest of the videos shown.
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Offline yoshi1001

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #23 on: June 15, 2010, 09:15:24 PM »
Thinking about this more, I guess the top screen can't be 15 years old, because it is actually doubled up resolution, which is awesome,  But why only 240 horizontal lines?  That's exactly the same as the DSi.

No, DS/DSi has 192 vertical lines. 240 is full LDTV, which means the unit has as much vertical resolution as 8/16-bit game consoles. If they do a portable VC, they could do a cool effect where it's like you're actually looking into an arcade cabinet or something like that.
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Offline greybrick

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Re: IMPRESSIONS: Nintendo 3DS
« Reply #24 on: June 16, 2010, 01:45:23 AM »
I got a fleeting glimpse of the 3ds in the hands of a showperson before she was whisked away by line security. I can't wait to actually hold one.
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