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Messages - that Baby guy

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51
Nintendo Gaming / Re: The Animal Crossing Switch Thread of Madness
« on: February 21, 2020, 08:32:18 PM »
I saw pole vaulting, so I'm in.

52
Nintendo Gaming / Re: The official NWR joycon graveyard.
« on: February 10, 2020, 01:08:49 PM »
The joycons usually hurt my hands over an extended period. I mostly use a pro controller, so I haven't really run into drift issues.

53
It's called the Switch because you can switch between four GameCubes and eight GameCubes.

54
Time for a fanfic?

55
NWR Mafia Games / Re: Future Mafia Games
« on: January 26, 2020, 07:27:52 PM »
Fiiiiiiine.

The game opens with a lengthy prologue.

Saturday morning, Smalltown, USA. A scream is heard. Dr. Doctorstein has just discovered the corpse of one of her oldest friends. Police Chief Copperton lays, dead from a gunshot to the head, gun in hand..

One by one, members of the town head to the station, responding to rumors and innuendo about what's occurred.

*Insert shock of the apparent suicide*

Then, in the discussion, a loud beeping is heard. Dr. Doctorstein turrns and looks under a pile of recent police reports to find a box with an alarm clock wired to it. The alarm beeps once more, and the latch on the box clicks open. Inside is a note. A note that reads...

""If you are reading this, I'm already dead. I only hope my words reach those dearest to me before it's too late. The (Stereotypical name here) family has infiltrated our town. They've been here for years, possibly decades. In investigating the town baker's death last year, I found an emblem (insert drawing of emblem here) that signifies its owner is a member of the ___ family. The baker had lived in our town his entire life, and his father and his father's father before him were bakers. He had this insignia. The ___ family could have been here all along, or perhaps they recruited him after coming to town. That is not important. What is important, is that through investigation, research, and deduction, there are (insert number of mafia members here) left in the town. You must work to find them out and eliminate them! Lynch them one by one if you must! If you found this note, they came for me. And if they know I know, it means they're coming for all of you, too. My only wish is that you care for my wife/partner,  Dr. Doctorstein.) I trust her with all my heart, and you all should too."

A few of the town members seem suspicious. A few call Chief Copperton a kook. Someone suggests he probably was in on the take, himself, and was killed for having a guilty conscious. However, the majority suggests he was just an old man, past his prime, suffering from minor dementia and major depression. Dr. Doctorstein announces she will be investigating the Chief's death, and will convene with the town at 11:00 am tomorrow at town hall, with information and evidence she gathers into the afternoon and evening.

The next day, the town meets at the town hall, which sits in a building that formerly was a bank. Clean, new timers are attached to dusty old safe deposit boxes that sit in the safe, and many townspeople remark about the renovation. 11:00 AM rolls around. Dr. Doctorstein is late. Fifteen minutes pass. Another 15. 11:45 rolls around, and a townsmember is sent to check in on the good doctor.

She's found in her lab with a knife in her back... Except, the lab has ransacked. Everything is in disarray. The doctor assisted the chief with crime-scene analysis, and all the tools she kept are damaged beyond repair. No discernible trace of information is apparent. The people head back to town hall, in silent shock.

They arrive near 2:00pm, and once more, there's beeping. A safe deposit clicks open at 2:00pm on-the dot. Inside, a letter from Dr. Doctorstein.

"To the people of Smalltown, if you're reading this, it's already too late for me. I was able to analyze the gun Chief Copperton held. I used the equipment in the lab and dusted for fingerprints. There were fingerprints. In fact, I found at least a partial print of everyone in town! There's a criminal conspiracy here. That afternoon, it dawned on me... Everyone is a suspect. Anyone could be part of this mafia. I realized I'm in over my head. I thought, 'What would Chief Copperton do?' And then I remembered! The dead man's switch! I spent my evening rigging up the dead man's switch in the old safe deposit boxes from when town hall was a bank. If... you're reading this, I never got the chance to explain, but these boxes might be our only hope. There's one for each member of the town. Each day, I hope you all will start talking to your neighbors. Gathering evidence. Checking and cross-examining for lies. Each day, you'll prepare evidence, and bring it here, to city hall, where you'll punch in a passcode for these boxes attached to a dead man's switch. Each day, you'll update your notes and suspicions. If, god forbid, you're taken out by the mafia the following night, and aren't able to put in the day's code, your box will click open, and your neighbors will have whatever evidence of who or what you were investigating to benefit from. I hope you understand. I'm retiring to my lab to do more research tonight. With luck, I'll have determined who shot Chief Copperton, and no one will ever have to read this letter. But if you're reading this, the neighbor next door is a suspect. You're a suspect. Avenge the chief! Avenge me! And... save yourselves."


--End prologue--

The idea behind the game is that there are no townie roles. The investigator is dead. The doctor is dead. The mafia is in control. With foresight, they prepared the town with everything they need.

Each day, before the end of the day's vote, townies would send in a message marked as their safe deposit box letter. This could contain screenshots of private messages, ramblings, or just about anything he or she thinks is relevant. If the townie ends up dead, the box opens the following day, and the whole town finds what this player suspected.

Additionally, members of the mafia all decide it would be best to store the evidence they are in the mafia in these boxes, as neighbors and townsfolk my demand to search their persons or houses. If they die, the box will open and reveal their identities.

Townies must also end their note, letter, evidence, or whatever they call it by selecting a person they trust the most who's left alive in the game. If a townie is voted out, their trusted person will gain an extra vote the following day. Should this player successfully vote out a mafia member, this player will gain temporary trust of the town, and will be allowed an extra vote the following day, until he or she fails to vote out a mafia member.

Since two players will die a night, usually, there will be two players with two votes each day after the first. However, in a few circumstances, greater than two players will have two votes.

I don't have the time to host a game, answering questions, organizing notes, etc. However, I think this could potentially be a great game that encourages townie involvement. The double-votes will also create opportunity for townies to scrutinize the actions players take. If someone wants to take this idea and run with it after Khushrenada's next mafia, they can. If you want further explanation on a concept, please let me know.

56
Hey, the majority vote got me on Day 4. There was only 1 vote from Steefosaurus when I last saw the thread and when I came back the next morning, I had been voted out a few minutes earlier. Would have been nice if I'd had more a chance to counter that but not sure townies would have been swayed at that point having done it once before on Day 2.

The majority vote can be good or bad but it still falls on the players and their choices so I've got no problem with it even though I had to fight against it once and with very little time to do so. I think this is the first game where players really started utilizing the vote more even in the earlier days which I liked. Even with the MV, so many games still went a full voting period that could have been ended sooner so I began to wonder what the point was if players were never going to take advantage.

That said, I always felt the majority vote was more for the endgame then the start. In the first few days, people are going to be more divided in how they vote and choose but this gives more time to think. In the end, with fewer players, the game can stretch but the majority vote can keep it moving along quickly as often a good chunk of the players will know what is what by that point. That's why I was shaking my head a bit when BeautifulShy wanted to suddenly remove the majority vote near the end and require everyone to vote. That's when I thought the majority vote rule was most useful to move those days along.

Thatguy can say the last day was an argument against the majority vote but I disagree. That is the mafia taking a bold chance to use it to their advantage and they almost succeeded. If players want to vote quickly to end a day like that then it is their call but if they regret it later based on the results then that is also on them. Personally, I liked that it was used more this game. It gave the game more of an urgency this time around to make your case fast or you may never get to make it.  Act fast to control the vote.

Yeah, if you take a look at my post, I started considering it a little more. If townies want to act quickly and make decisions, rash or reasoned, I suppose that's up to them, right?

57
I will say, based on what I saw in the day thread, it definitely was an argument against the majority vote close. Essentially, mafia came in, made their argument, swung a vote or two, and the townies had not even logged on to make a counter-argument. The general townies who had their votes swung took their votes the other way after the townie side had a chance.

Though, I suppose the counter is, "If you don't really know what's going on, don't rush to judgment or you'll lynch a good guy by mistake."

58
How many posts did you make in the game prior to this?

59
NWR Mafia Games / Re: Future Mafia Games
« on: January 25, 2020, 01:11:39 AM »
I didn't see any of this before I sent Khushrenada a gamestyle idea. It's non-traditional, but also not nearly as chaotic as the concepts I've laid out in the past. I didn't even realize he was hosting again.

Maybe he'll take a look and utilize it. Maybe not. We'll see...

60
I mean, I would think Khushrenada hit the nail on the head in his evaluation. Stevey, you typically play one way, and only one way. From my experience, you rarely talk or strategize with others and you keep a low profile of borderline inactivity. You almost always vote for Khushrenada.

The times you don't follow that profile are typically times when you have a role. The townie group knew all the players that had roles and were townies. By process of elimination, you were pretty clearly a goon or a godfather. When you were investigated, you weren't a goon, and they deduced you were a godfather shortly after.

From the outside looking in at this game, my advice for you, stevey, is to play every game, regardless of your role, closer to how you played this one. Be more involved. Make it your standard to participate, discuss, and strategize, and you will stop running into this problem.

61
I would have been voted out the first day.

62
Good thing I wasn't playing.

63
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 24, 2020, 04:26:45 PM »
Too late!
Spoiler alert: Pokepal is the bomber.
This is what thatguy does. Brings chaos and confusion to the game of Mafia.  Imagine if he actually played in this game. 

This is a game where you make deductions on the status and identity of players based on the things they say and their actions. My approach often is such that in order to make the most or best informed choices, I need as many comments and actions from other parties involved as early as possible, especially if I'm a plain townie.

Anywhere that you see chaos and confusion, there's actually some measure of an attempt to draw out a reaction. I then weigh that reaction in with what I know about the player and how the roles can be approached, and once I've had enough reactions from enough players, if I draw conclusions well, the game's layout becomes more clear. You might call it chaos, but for me, it's closer to dusting for fingerprints.

64
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 24, 2020, 03:50:16 PM »
Spoiler alert: Pokepal is the bomber.

65
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 24, 2020, 02:55:47 PM »
BeautifulShy, you kept it secret that I was in the game, and once all mafia members are removed, I take over nightly hits, right?

It's almost my chance to quietly take over and win.

66
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 22, 2020, 01:25:25 PM »
Since Alexia was voted out during the day, shouldn't the role be unable to take a night action, and thus, no player should have been able to recruit into that mafia? Similar to how voting out the Godfather often results in a no hit at best for the townies, and at worst, hit powers go to a goon.

67
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 21, 2020, 11:02:48 AM »
I'm just pretending that somehow you'll be revived and save the day for townies.

Also, just to note, Khushrenada called Luigi Dude, showing you should never always trust Khushrenada.

68
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 20, 2020, 04:52:33 PM »
I wonder if the extra time is really for the revival ritual that will bring back GK, since Khushrenada essentially signed his death warrant.

Maybe.

69
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 17, 2020, 08:14:49 PM »
Society is collapsing in front of our very eyes! I blame daytime television.

Someone should do Springer mafia.

70
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 17, 2020, 03:12:24 PM »
Given the posts in the day's thread, I think we're at the point where people decide somehow I'm the Godfather again. I'm not even playing!


...Or am I?

71
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 17, 2020, 12:48:53 PM »
Maybe it's Maybelline.

72
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 17, 2020, 10:59:37 AM »
He may have been under the influence of a terrible, terrible virus.

That said, he may have the same exact question for you!

73
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 16, 2020, 11:12:36 PM »
When I think about how much laundry I have left to do, I get depressed. I'm still not sure how I got so far behind...

74
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 16, 2020, 08:48:29 PM »
What if we trade our Khushrenada's life for GK's? Is that a thing? Instead of a lynching, it could be a ritual sacrifice to create a revival virus.
That isn't going to be a thing this game but perhaps that can be done for a future RE game. 

In that case, I expect a gigantic effigy of GK made out of whatever pieces of Khushrenada are left after his lynching. Anything less would be just plain disrespectful.

75
NWR Mafia Games / Re: Mafia 84 RE:CV Dead Thread
« on: January 16, 2020, 05:42:23 PM »
What if we trade our Khushrenada's life for GK's? Is that a thing? Instead of a lynching, it could be a ritual sacrifice to create a revival virus.

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