Author Topic: 999: Nine Hours, Nine Persons, Nine Doors  (Read 13560 times)

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Offline TGM

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999: Nine Hours, Nine Persons, Nine Doors
« on: February 12, 2011, 12:10:40 PM »
Has anyone else here played what I consider to be the most unbelievably amazingly wonderfully awesome DS game ever? Or did you miss the chance to buy it since the game sold out in America? If you did play it, what was your favorite part?


For those who don't know what 999 is: http://en.wikipedia.org/wiki/999:_Nine_Hours,_Nine_Persons,_Nine_Doors
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Offline nickmitch

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #1 on: February 12, 2011, 01:58:35 PM »
Crimm did. He talks about it on RFN.

Also, you can still buy it on amazon.
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Offline Razorkid

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #2 on: February 12, 2011, 04:49:11 PM »
I've played it and gotten all 6 endings! (Although I only got the true ending with a guide)


So satisfying! And although there is absolutely no action or time limits to deal with, the game is so atmospheric and moody at times.  I first heard about it through neogaf when it was announced to be coming out last year.  When it arrived, I happen to see it in Game Stop and promptly scooped it up. All I knew at the time was that it was a dialog  heavy adventure game in the vein of Another Code R and Hotel Dusk only with a suspenseful twist.


The first thing that surprised me happened before I even turned the game on, I noticed it was rated M.  I have never owned or even thought rated M games could exist on the DS (outside of like Dementium maybe), let alone one in a text heavy non-action game.


Well, as soon as I started it up, I got into it like a good brooding suspense novel and couldn't put it down till I reached my first ending! Say what you will about the story, the presentation of it was great.  I was at first a little put off that I would have to play the whole thing again to experience more of the story and see subsequent endings.  But once you find out that you can just skip every text scene you've done before (it doesn't allow you to skip a scene you've never experienced which was also great) and that the dialog choices you've made in the past were grayed/dimmed compared to the ones you didn't take made the experience that much more convenient.


For those who do play this game, I highly suggest:


1) Play the game multiple times to get all the endings.  It is well worth it, easy, and really pays off once you see the true ending.


2) Because you ARE going to play it through multiple times, I suggest writing down the answers to the puzzles.  There are not that many in the great scheme of things and you will thank yourself for doing it.


3) The first play through is going to be your longest, so take your time and enjoy the story.  My own subsequent plays took me anywhere from 1-2 hours each (the true ending play through being slightly longer but not as long as the original)


4) Finally, it's impossible to get the true ending the first time around. As a matter of fact, it is a requirement to get at least a couple of the endings first before you are allowed to truly finish the game but it makes sense in the fiction. Don't try to game it your first time through, just play and enjoy it like a good suspense paperback.


I grew up devouring choose your own adventure books as a kid, so this game took me by surprise and knocked my socks off.  It was the perfect length and playing it multiple times didn't take forever and actually got me even more invested in the story. Why they haven't released more games like this on the DS is beyond me and the "mature" themes added to this type of genre really pulled me in.


This game is an instant classic in the genre. For fans of games like Hotel Dusk and Phoenix Wright, it's a must buy. For those uninitiated to games of this type I recommend it highly, especially given the edginess of it throughout will keep people glued to the game at least through their first play through.
"All the world is blind to my passing..."

Offline NintendoDad

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #3 on: February 12, 2011, 06:01:15 PM »
I've been playing it recently. Not sure it's as great as everything I've read but I'm still enjoying it. I think I'm on my 4th play through right now. The first time I get an ending I've already seen I'll be playing with a FAQ, which I'm not a fan of, but I imagine you have to make exactly the right choices to see the best ending. And the person above me who advised to write down the answers to all the puzzles, brilliant advice. It's very frustrating knowing you've completed a puzzle twice before and yet still getting stuck on it. And some of the sexual content, are you kidding me? This game definitely earns its M rating, lol.

Offline KisakiProject

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #4 on: February 14, 2011, 08:35:56 AM »
I ordered this for my friend for his b-day.  I'll play it after he completes it.  Looking forward to it.

Offline Miyamoto

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #5 on: March 16, 2011, 04:45:02 AM »
I think I'm gonna have to get this at some point just because the word of mouth is so strong. I heard at one point it was really hard to find but now the publisher is doing a second larger print run?




Offline Razorkid

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #6 on: March 16, 2011, 06:52:25 AM »
It's worth it, trust me. Especially if you've never played a visual novel type game before.
"All the world is blind to my passing..."

Offline Oblivion

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #7 on: March 16, 2011, 04:31:37 PM »
Hmm. I've heard things about this game. Can someone let me know if it's worth paying full price for it?

Offline Razorkid

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #8 on: March 16, 2011, 07:42:20 PM »
YES!!! ;D
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Offline TalesOfFan

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #9 on: March 21, 2011, 07:16:21 PM »
I picked the game up with James' first mention on RFN. I absolutely loved it. Although I wish I would have known that two of the endings were throwaways, so I could have shorten my play time a bit.
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Offline gbuell

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #10 on: April 12, 2011, 09:29:07 AM »
Got this at GameStop for $25. Enjoying it a lot so far. Only on my first play through, and not that far into it. I'm keeping track of my "choices" for each playthrough - here's where I am so far (spoilery link, I guess): http://www.evernote.com/shard/s3/sh/581723b4-859e-45e8-a550-5c2acc457002/75939c1ec095b987df6eb48e7ca1b21c

Is it necessary to keep track of as many of the choices as I am so far?
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Offline KnowsNothing

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #11 on: April 12, 2011, 11:00:58 AM »
I'm not sure, but I think I read that when you play through it again it will indicate in some way which options you have and haven't chosen.  I just finished one play through (and got what I think is one of the worst endings...) but have yet to start the second.

Overall I didn't find the game nearly as gripping or atmospheric as others have.  The tedious explanations and rambling side conversations really killed any sense of urgency in the game.  The story is pretty interesting and my ending was certainly vague enough that I'll want to go through it again, but overall it didn't quite live up to the hype.
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Offline noname2200

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #12 on: April 12, 2011, 06:42:07 PM »

Is it necessary to keep track of as many of the choices as I am so far?

No. On replays, choices you've made will be grayed out (although you'll still be able to pick them, if you wish).

Offline gbuell

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #13 on: April 13, 2011, 06:02:29 AM »
Oh, good.
Why doesn't Metroid ever take off his armor?

Offline ymeegod

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #14 on: April 15, 2011, 09:48:48 PM »
Damn, finished the first time though and got the extremely bad ending :(.  Now I'm on my second play though and stuck on a stupid puzzle in the Captin's quarters.  Still loving it so far.


Offline gbuell

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #15 on: April 22, 2011, 06:37:11 AM »
Got all the 999 endings. I thought the true ending was quite cool and interesting, especially the whole dual-realities sequence toward the end, though it's odd that the final climactic puzzle is a fairly easy sudoku. I was also glad to see they addressed some of my lingering questions after the credits were finished, though the very final shot was really silly. But yeah, the reasoning behind making you play the game multiple times comes together pretty nicely at the end.

I will say that if you haven't yet gotten the true ending, then you effectively have not beaten the game yet. Playing through the story multiple times is an essential part of the narrative. I've seen some people complain that they shouldn't have to play a game more than once to see everything there is to see, but this game just doesn't work that way - do people complain that the movie Groundhog's Day is actually a single short film repeated a few dozen times? So, yeah - keep at it. (However, I used a guide to figure out the correct sequence for the true ending, and I have no shame about it.)
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Offline noname2200

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #16 on: April 25, 2011, 06:30:39 PM »
Got all the 999 endings. I thought the true ending was quite cool and interesting, especially the whole dual-realities sequence toward the end, though it's odd that the final climactic puzzle is a fairly easy sudoku. I was also glad to see they addressed some of my lingering questions after the credits were finished, though the very final shot was really silly. But yeah, the reasoning behind making you play the game multiple times comes together pretty nicely at the end.

My favorite part about that moment is how it subtly tells you that you've been playing as young Akane, and not Junpei, all the way until that last puzzle. It's such a simple thing, done without a hint of text, and it makes the player examine the past few hours in a different light.

Offline Razorkid

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #17 on: April 26, 2011, 09:07:23 PM »
The true ending really ties up the whole game's experience like no other game I've played like it.
"All the world is blind to my passing..."

Offline Ymeegod

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #18 on: May 06, 2011, 12:07:28 PM »
Well I ended up cheating and just watching the true ending?  For some reason I had a glitch and COULDN'T get ending 4 which you need to get the true ending.  I even followed the damn guide and nothing.   Youtube had the whole true ending.  Still great game though.

Offline gbuell

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #19 on: May 07, 2011, 10:32:30 AM »
That's really weird about the glitch. Have you seen any evidence of other people running into that?
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Offline noname2200

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #20 on: May 09, 2011, 11:42:24 AM »
Well I ended up cheating and just watching the true ending?  For some reason I had a glitch and COULDN'T get ending 4 which you need to get the true ending.  I even followed the damn guide and nothing.   Youtube had the whole true ending.  Still great game though.

That's strange. What ending did you end up getting instead?

Offline JasonMaivia

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #21 on: May 25, 2011, 06:42:15 AM »
I bought the game around launch (it took a week or so after the launch date for the game to arrive at a the Gamestop near me), got all of the endings, and thought it was pretty cool.

Offline noname2200

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #22 on: August 24, 2011, 10:37:59 AM »
So, apparently a sequel (spiritual or direct) is in the works for the 3DS+Vita.

http://www.andriasang.com/e/blog/2011/08/25/gyokugen_dasshutsu_detailed/

Judging by the talking rabbit things are going to be a bit more fantastic this time around.

Offline gbuell

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #23 on: August 24, 2011, 02:57:28 PM »
Exciting!
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Offline Shaymin

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Re: 999: Nine Hours, Nine Persons, Nine Doors
« Reply #24 on: August 24, 2011, 03:58:22 PM »
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