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May 14, 2015

Nintendo and the Post-Release Patch

by Scott Thompson - 12:43 pm PDT
Total comments: 33

Like it or not, Nintendo’s recent patching practices suggest the company is more in line with major publishers than fans want to admit.

I think most people agreed that it was highly unlikely that the upcoming Wii U Zelda game would actually release in 2015, as was originally announced by series producer Eiji Aonuma at The Game Awards in 2014. Still, when Aonuma recently revealed that the game would be delayed until 2016, it was a... Read more...

February 7, 2015

How to Make the Best Zelda TV Show

by Scott Thompson - 2:03 am PST
Total comments: 28

Hint: leave Link out of it.

In the past few months, it’s become clear that Nintendo is very interested in once again branching out into TV and film. The recent Sony hacks revealed discussion about producing an animated Mario movie, while the Wall Street Journal reported Friday that a live-action Zelda series is in the works... Read more...

February 4, 2015

Splatoon Upholds Nintendo’s Tradition of Being a Step Behind WiiU

by Scott Thompson - 1:15 pm PST
Total comments: 20

Two generations after it was popularized, Nintendo still won’t implement full voice chat in its games.

I will never forget the two or so years that I obsessed over Halo 2. Late at night, after work, school, and other non-galaxy saving tasks were completed, I went over to my friend Adam’s house so we could play Halo 2 online via split-screen. With our headsets on at all times, we coordinated plans... Read more...

February 3, 2015

The Unfortunate Fate of Xenoblade Chronicles WiiWiiU

by Scott Thompson - 1:14 pm PST
Total comments: 14

Xenoblade Chronicles can’t catch a break in North America.

Let’s get right to it: Xenoblade Chronicles is the best RPG of the last console generation. Expertly combining mechanics from MMOs with both Western and Japanese RPG design, Xenoblade’s nearly 100-hour long campaign (give or take depending on your side quest obsession) that stretches across a... Read more...

October 15, 2014

On Disagreement and Vilification

by Scott Thompson - 11:57 am PDT
Total comments: 23

Those for and against GamerGate have created a tumultuous environment that encourages antagonism. It needs to stop.

My 2-year-old daughter is lying on her stomach, feet kicking gently back and forth in the air, watching Mario Kart 8 replays on the Wii U GamePad. Each time Mario drives over a ramp and deploys his glider, she excitedly yells “Mario fly!” and juts her hand out into the air. As she narrates Mario’s... Read more...

February 2, 2013

Personable Pawns: A Defense of Permadeath 3DS

by Scott Thompson - 4:45 pm PST
Total comments: 38

Fire Emblem: Awakening lets you turn off permadeath. Here's why you shouldn't.

Ricken was always looking for a way to prove himself to the others. The youngest member of the Shepherds, he was often overlooked when preparing for battle. “Stay here, it’s too dangerous for you,” he would hear time and time again. Still, he was a mage of remarkable skill, and, disobeying direct... Read more...

September 11, 2012

Casual Encounter WiiWiiU

by Scott Thompson - 8:32 am PDT
Total comments: 30

Is Nintendo leaving behind the audience that Wii Sports created?

In just a couple of days, all of our questions about the Wii U will be answered. Price, launch date, different bundles, launch games; these are the details Nintendo will finally be sharing after staying silent at E3 this year. However, there’s one question that’s been on my mind over the past... Read more...

August 3, 2012

Mario Isn't Missing 3DSWiiUWiiDS

by Scott Thompson - 3:18 pm PDT
Total comments: 65

Are we approaching Mario fatigue? 

Earlier this week, I wrote a news story detailing the cooperative multiplayer mode in the upcoming (or already released, depending on where you live) New Super Mario Bros. 2. The story highlighted how the mode almost didn’t make the final cut, as the team working on the game didn’t think it would... Read more...

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