Editorials

August 5, 2010

The Japanese (Dragon) Quest for Perfection

by James Charlton - 8:13 pm PDT
Total comments: 22

Or why you have to grind in Japanese RPGs.

I was asked in our "Ask the NWR Japan Crew" forum thread about why certain Japanese games tend to emphasise monotonous game elements such as grinding and fetch quests.

This got me thinking that a lot of people might be interested in why that is the case and because I've lived in Japan long enough, I think I can take a shot at giving everyone a decent answer.

Read more...
Got a news tip? Send it in!
Advertisement

Editorials for 2017

Editorials for 2016

Editorials for 2015

Editorials for 2014

Editorials for 2013

Editorials for 2012

Editorials for 2011

Editorials for 2010

Editorials for 2008

Editorials for 2007

Editorials for 2006

Editorials for 2005

Editorials for 2004

Editorials for 2003

Editorials for 2002

Editorials for 2001

Editorials for 2000

Editorials for 1999

New Releases

Switch Antiquia Lost Nov 16

WiiU Break In Nov 16

Switch Karnov's Revenge Nov 16

Switch Lumo Nov 16

WiiU Salamander Nov 16

Switch Ginger: Beyond the Crystal Nov 17

Switch Green Game: TimeSwapper Nov 17

3DS Pokémon Ultra Sun And Ultra Moon Nov 17

Switch RIVE: Ultimate Edition Nov 17

Switch The Elder Scrolls V: Skyrim Nov 17

Release Schedule

Advertisement