Editorials

August 5, 2010

The Japanese (Dragon) Quest for Perfection

by James Charlton - 8:13 pm PDT
Total comments: 22

Or why you have to grind in Japanese RPGs.

I was asked in our "Ask the NWR Japan Crew" forum thread about why certain Japanese games tend to emphasise monotonous game elements such as grinding and fetch quests.

This got me thinking that a lot of people might be interested in why that is the case and because I've lived in Japan long enough, I think I can take a shot at giving everyone a decent answer.

Read more...
Got a news tip? Send it in!
Advertisement

Editorials for 2017

Editorials for 2016

Editorials for 2015

Editorials for 2014

Editorials for 2013

Editorials for 2012

Editorials for 2011

Editorials for 2010

Editorials for 2008

Editorials for 2007

Editorials for 2006

Editorials for 2005

Editorials for 2004

Editorials for 2003

Editorials for 2002

Editorials for 2001

Editorials for 2000

Editorials for 1999

New Releases

Switch Has-Been Heroes Mar 28

Switch Snake Pass Mar 28

WiiU Cube Life: Pixel Action Heroes Mar 30

3DS FOUR BOMBS Mar 30

Switch Monster Boy and the Cursed Kingdom Apr 18

Switch Puyo Puyo Tetris Apr 25

Switch Constructor Apr 27

Switch Mario Kart 8 Deluxe Apr 28

3DS Fire Emblem Echoes: Shadows of Valentia May 19

Switch Disgaea 5: Complete May 23

Release Schedule

Advertisement
Advertisement