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<title>Nintendo World Report Blog</title>
<link>http://www.nintendoworldreport.com/</link>
<description>Worldwide Nintendo Coverage 24-7-365</description>
<language>en-us</language>
<copyright>Copyright 2010, Nintendo World Report</copyright>
<lastBuildDate>Thu, 11 Mar 2010 09:03:29 EST</lastBuildDate>
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<title>Nintendo's Q1 2010 Media Summit Liveblog</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=22621</link>
<description>We&amp;apos;ll be liveblogging the Nintendo Q1 2010 Media Summit press conference, so keep this page loaded and updates will magically appear below! We&amp;apos;ll also attempt a live audio stream, so hopefully you&amp;apos;ll be able to listen in as well (click the play button to your left once the conference begins). The usual two-day schedule has been compressed into one looong day. The fun starts at 9:00 A.M. Pacific.
So far, we know the following games will make an appearance: WarioWare D.I.Y., America&#8217;s Test Kitchen: Let&#8217;s Get Cooking, Pok&#233;mon HeartGold Version/SoulSilver Version, Tetris Party Deluxe (Wii and DS), Prince of Persia: The Forgotten Sands, and Rage of the Gladiator. Going by their summer Australian launch announcements, Super Mario Galaxy 2 and Metroid: Other M are likely to be there as well.</description>
<author>Aaron Kaluszka &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 23 Feb 2010 21:46:35 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=22621 Tue, 23 Feb 2010 094635</guid>
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<title>Wii Owners Need A Voice</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=22598</link>
<description>It&amp;apos;s a never-ending blame game: Third parties blame the Wii audience for hard-to-predict game sales and Wii owners blame game makers for not making games they want in the first place. And no one is actually trying to sit down, talk, and listen.</description>
<author>Carmine "Cai" M. Red &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 22 Feb 2010 14:10:46 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=22598 Mon, 22 Feb 2010 021046</guid>
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<title>Nintendo Media Summit on Wednesday</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=22602</link>
<description>As most of you might have found out, Nintendo of America is hosting a Media Summit at 9 a.m. PDT on Wednesday in San Francisco. NWR&amp;apos;s Aaron Kaluszka will be there, hopefully live-blogging the mysterious event.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 22 Feb 2010 09:18:42 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=22602 Mon, 22 Feb 2010 091842</guid>
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<title>Club Nintendo DS Card Case Unboxing</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=22594</link>
<description>I guess it&amp;apos;s not an unboxing, because the thing was just in plastic wrap when I opened the envelope it was in today. This reward was a bit of a surprise, because I ordered it on Monday or Tuesday, and I live in freaking Alaska. Less than a week, NoA? Gotta admit, I&amp;apos;m impressed. So what is this DS Card Case that you advertise at the Club Nintendo rewards site? Supposedly, it can hold nine DS games and comes with a veritable rainbow of styluses (styli?). Let&amp;apos;s fine out, reader readers, and in the meantime discover whether it&amp;apos;s worth your hard-earned 600 coins or not.</description>
<author>Zachary Miller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 19 Feb 2010 19:38:14 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=22594 Fri, 19 Feb 2010 073814</guid>
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<title>Game of the Decade Illustration</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=22589</link>
<description>Even though my choices for Game of the Decade were ultimately hacked from the list (Beyond Good &amp; Evil and Wind Waker), I did feel that such an occasion demanded more than a simple poll, so I whipped up this illustration to mark the event. I tried to incorporate aspects of all six games, though some were harder than others. Read on, dear friends, and learn how this nefarious task was achieved!</description>
<author>Zachary Miller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 19 Feb 2010 13:38:42 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=22589 Fri, 19 Feb 2010 013842</guid>
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<title>Why Q-Games Rocks My Socks</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=21154</link>
<description>Since I replaced by launch DS Phat with a launch DSi, I&#8217;ve been playing Nintendo&#8217;s newest portable system a whole helluva lot, mainly because of DSiWare. What was considered to be the selling point of the system was indeed just that for me. Everyone critiqued early on because of a lack of a killer app, but I enjoyed the crap out of the Art Style games, Dr. Mario Express, Mighty Flip Champs, and more. In all honesty, Mario vs. DK looked like it was groomed to be a killer app for the service, but it was hindered by the fact that it was so heavily based on an existing game.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 12 Feb 2010 12:11:55 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=21154 Fri, 12 Feb 2010 121155</guid>
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<title>Wii Remote Holder Unboxing</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=21151</link>
<description>Another day, another unboxing photo essay. I was sick of seeing my Club Nintendo coins pile up without being put to any sort of use. As we&amp;apos;re all aware, though, Club Nintendo&amp;apos;s North American rewards are pretty worthless, on the whole. Oh wait, they did just add all those folders and greeting cards. Where was I? Right, the shittiness. There are only two things I actually want from Club Nintendo, but the photos on Nintendo&amp;apos;s site don&amp;apos;t speak well of their quality. But hey, I took the plunge and ordered a Wii Remote Holder. Join me in my unboxing adventure, folks. Let&amp;apos;s see how worth it 300 coins is.</description>
<author>Zachary Miller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Thu, 11 Feb 2010 21:21:58 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=21151 Thu, 11 Feb 2010 092158</guid>
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<title>Trying to Get to Square Enix&#8217;s Dragon Quest Bar</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=21131</link>
<description>Last week Square Enix opened a Dragon Quest-themed bar to the public. They&#8217;re calling it &#8220;Luida&#8217;s Bar&#8221;, based on the location in Dragon Quest IX.</description>
<author>Matt Walker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 07 Feb 2010 17:10:39 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=21131 Sun, 07 Feb 2010 051039</guid>
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<title>Xbox Popped My Stressball.</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20831</link>
<description>Sometime back I wrote a boring, rambling, useless essay on the failure of my Xbox. It died on December 3rd, 2009: A day that will live in infamy.</description>
<author>James Jones &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 25 Jan 2010 19:29:39 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20831 Mon, 25 Jan 2010 072939</guid>
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<title>Shantae Meets the Mario Bros.</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20733</link>
<description>I don&amp;apos;t know if any of you readers have heard of Pixelblocks, but they&amp;apos;re pretty awesome. Imagine 1x1 Lego blocks that can slide against each other OR stack. They&amp;apos;re awesome not just because you can make 3D versions of your favorite video game characters (NES and GBC), but also because these figures will be to scale. I&amp;apos;ve already whipped up a bunch of pixelblock characters, including several Mega Man bosses, Super Mario characters, and NES-era Samus. I&amp;apos;m currently on a Shantae kick, so I thought I&amp;apos;d sculpt everyone&amp;apos;s favorite half-genie heroine.</description>
<author>Zachary Miller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Thu, 07 Jan 2010 19:10:35 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20733 Thu, 07 Jan 2010 071035</guid>
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<title>When Nintendo and the Wii Invade Commercials</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20678</link>
<description>It&amp;apos;s always surreal watching Nintendo being celebrated or parodied on TV and movies. It&amp;apos;s even weirder when Puertorican advertisements pay nod to the beloved company in unexpected ways. These two commercials pay tribute to two of Nintendo&amp;apos;s most popular products: The Wii and New Super Mario Bros. Wii.</description>
<author>Pedro Hernandez &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 03 Jan 2010 15:29:24 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20678 Sun, 03 Jan 2010 032924</guid>
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<title>Now This Is Dedication</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20665</link>
<description>Podcasts are amazing things. You record them in your basement or bedroom, edit them, and put them on iTunes, but it&amp;apos;s a pretty abstract process. It&amp;apos;s sometimes difficult to imagine that gamers across the world will download your podcast and listen to what you have to say, but every once in a while you get a reminder of your reach. You also get a reminder of the dedication of Nintendo fans.</description>
<author>Jon Lindemann &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 30 Dec 2009 18:14:48 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20665 Wed, 30 Dec 2009 061448</guid>
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<title>A Nintendo World Report Christmas Story</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20613</link>
<description>&amp;apos;&amp;lt;i&amp;gt;Twas a few days before Christmas, and all through the mall, all creatures were stirring, including a Nintendo World Report writer&#8230;&amp;lt;/i&amp;gt;</description>
<author>Pedro Hernandez &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 23 Dec 2009 17:24:20 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20613 Wed, 23 Dec 2009 052420</guid>
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<title>Six Weeks of Active: Delay of Game</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20581</link>
<description>I fell off the horse. I got lazy. I got busy. I made up a bunch of excuses.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 18 Dec 2009 16:03:37 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20581 Fri, 18 Dec 2009 040337</guid>
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<title>Wii Need Meaningful Achievements!</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20574</link>
<description>There has been some recent debate around the web about the necessity of an integrated online achievements system for either the Wii or Nintendo&#8217;s next console. Well, I&#8217;m here to say that in a way we already have the groundwork for a potentially awesome system, that unlike the Xbox 360 and the PlayStation 3 gives real products to the customer - Club Nintendo!</description>
<author>James Charlton &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Thu, 17 Dec 2009 22:37:56 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20574 Thu, 17 Dec 2009 103756</guid>
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<title>World's Top Podcaster Admits Infidelity</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20534</link>
<description>Okay, so I&amp;apos;m hardly the best podcaster in the world. But apparently I&amp;apos;m good enough to be invited as a so-called Nintendo expert on other shows, starting with &amp;lt;a href=&amp;quot;http://www.kombo.com/article.php?artid=13961&amp;quot;&amp;gt;Kombo Breaker&amp;lt;/a&amp;gt;.</description>
<author>Jonathan Metts &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 11 Dec 2009 18:18:47 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20534 Fri, 11 Dec 2009 061847</guid>
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<title>Funeral Proceedings for a Console</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20488</link>
<description>In the upcoming episode of Radio Free Nintendo, I talk at some length about the death of my Xbox 360. In a way, it seems comical that I should talk about the expiration of a console that is less than 14 months old on the same episode that Chris Kohler speaks of his functioning Vectrex. In a way, I should have known.</description>
<author>James Jones &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sat, 05 Dec 2009 18:18:33 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20488 Sat, 05 Dec 2009 061833</guid>
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<title>Legend of Zelda: Spirit Tracks Unboxing</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20468</link>
<description>I got a veritable box full of joy from Mike Gamin today that included Legend of Zelda: Spirit Tracks, Tony Hawk: Ride, and more! While all the other games were in their plain ol&amp;apos; retail boxes, Spirit Tracks came in a wrapped gift, complete with a bow. Check me out as I open the gift in between classes and finals!</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Thu, 03 Dec 2009 10:41:02 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20468 Thu, 03 Dec 2009 104102</guid>
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<title>Super Meat Boy PC Impressions</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20465</link>
<description>I got my hands on a preview build of Team Meat&amp;apos;s upcoming WiiWare game, Super Meat Boy. While I played it on a PC (the game is also coming out on Steam when it hits WiiWare), there are no large differences between the two versions.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 02 Dec 2009 17:47:07 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20465 Wed, 02 Dec 2009 054707</guid>
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<title>Six Weeks of Active: Day Seven</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20442</link>
<description>So I&amp;apos;m a terrible person and didn&amp;apos;t update this for the past six days. Sue me. However, I did keep up with my workouts in EA Sports Active, and boy, are my abs tired.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 30 Nov 2009 17:54:03 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20442 Mon, 30 Nov 2009 055403</guid>
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<title>How PR Companies Butter Up Mr. Lindemann</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20436</link>
<description>Last month we &amp;lt;a href=&amp;quot;blogArt.cfm?artid=20221&amp;quot;&amp;gt;discussed&amp;lt;/a&amp;gt; stuffed Squeeballs. Did that blatant PR stunt work? Based on the talkback responses to that blog post, I&amp;apos;d say that it did. This month we&amp;apos;ll examine another publisher&amp;apos;s attention grabbing attempt; Aksys Games.</description>
<author>Mike Gamin &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 30 Nov 2009 10:08:30 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20436 Mon, 30 Nov 2009 100830</guid>
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<title>Six Weeks of Active: Day One</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20401</link>
<description>EA Sports Active: More Workouts, which launched last week, showed up at NWR Basecamp (I like to imagine such a place exists. I don&amp;apos;t know if it does or not) and I requested to review it.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 24 Nov 2009 19:10:52 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20401 Tue, 24 Nov 2009 071052</guid>
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<title>Experiences with the Tony Hawk: Ride Launch Event</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20344</link>
<description>Lauren Lewandoski and I made the journey from New Jersey to New York City to go to Activision&amp;apos;s Tony Hawk: Ride event. At the event, we got to &amp;lt;a href=&amp;quot;/impressionsArt.cfm?artid=20338&amp;quot;&amp;gt;play&amp;lt;/a&amp;gt; the &amp;lt;a href=&amp;quot;/impressionsArt.cfm?artid=20343&amp;quot;&amp;gt;game&amp;lt;/a&amp;gt;, interview &amp;lt;a href=&amp;quot;/specialArt.cfm?artid=20337&amp;quot;&amp;gt;Tony Hawk&amp;lt;/a&amp;gt;, and take in the sights and sounds.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 17 Nov 2009 07:38:32 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20344 Tue, 17 Nov 2009 073832</guid>
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<title>New Super Mario Bros. Wii Launch Event</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20324</link>
<description>I made the trek to Nintendo World Store in New York City to check out Nintendo&amp;apos;s launch event for New Super Mario Bros. Wii. Unfortunately, the day was dampened by the rain, which started up right as the event was set to begin at 3 p.m. There was an outdoor setup, which included gaming kiosks, tournament registration, and an absurdly awesome Super Mario Bros. Museum that was worth the trip all by itself.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 15 Nov 2009 14:34:43 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20324 Sun, 15 Nov 2009 023443</guid>
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<title>I Love You, Primal Rage</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20294</link>
<description>Do you remember the days, fondly perhaps, when arcades were a staple of the American landscape? They are a sad rarity now, existing almost exclusively as dust collectors in movie theaters and old pizza parlors. They are still prevalent in Japan, and I even saw one large arcade in London&amp;apos;s Picadilly Circus area. That particular arcade had coin-op versions of Mario Kart and House of the Dead 4. I didn&amp;apos;t dare go in. With so many newer American arcade machines costing a full dollar for a single play, I couldn&amp;apos;t imagine dropping a whole pound into a machine (American value: $267.84). At any rate, American arcades were at one point quite popular. We had a few here in Anchorage, none more perused than the Space Station on Spenard Road, which was within walking (or biking) (or driving, really) distance from my parent&amp;apos;s house. I discovered many wonderful games there in my youth, including the superior original version of Bust-a-Move, NFL Blitz, and the awesome coin-op version of Aliens. There were so many games there that I have fond memories of: House of the Dead 2, Turtles in Time, Bubble Bobble, etc. Whenever I had spare change to unload, it would be done at the Space Station.</description>
<author>Zachary Miller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 10 Nov 2009 15:01:02 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20294 Tue, 10 Nov 2009 030102</guid>
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<title>New Super Mario Bros. Wii Launch Event in NYC</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20291</link>
<description>On Saturday, Nintendo will host a New Super Mario Bros. Wii launch event at Nintendo World Store in New York City from 3 p.m. to 7 p.m., and Nintendo World Report will be there to cover it.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 10 Nov 2009 13:32:52 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20291 Tue, 10 Nov 2009 013252</guid>
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<title>Where's My Simpsons Arcade Game Port/Remake?</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20283</link>
<description>Would you believe that The Simpsons have been on the air for 20 years? Yes, what started as a series of crudely animated shorts on the Tracey Ullman show went on to become a pop culture phenomenon that everyone has fond memories of. Even if you agree that the show hasn&amp;apos;t been as relevant and creative in the last few years, there&amp;apos;s no denying that the world would feel a bit different without this weird, dysfunctional family on TV. So with this in mind, I ask you&#8230; Where&#8217;s my remake/port of the Simpsons Arcade Game?</description>
<author>Pedro Hernandez &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 09 Nov 2009 19:07:15 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20283 Mon, 09 Nov 2009 070715</guid>
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<title>Academy of High Expectations</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20242</link>
<description>Academy of Champions has been one of my most anticipated games since I played it at E3. My &amp;lt;a href=&amp;quot;/impressionsArt.cfm?artid=18807&amp;quot; target=&amp;quot;new&amp;quot;&amp;gt;impressions&amp;lt;/a&amp;gt; pegged it as &amp;quot;the heir apparent to Sega Soccer Slam,&amp;quot; which is a game I consider to be one of the finest arcade soccer games ever made. My excitement for the game sky-rocketed after I &amp;lt;a href=&amp;quot;/specialArt.cfm?artid=19931&amp;quot; target=&amp;quot;new&amp;quot;&amp;gt;interviewed&amp;lt;/a&amp;gt; Tuomas Pirinen, creative director at developer Ubisoft Vancouver. Now the game is in stores, and I&amp;apos;m nervous.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 03 Nov 2009 22:14:21 PST</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20242 Tue, 03 Nov 2009 101421</guid>
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<title>Have you heard of Squeeballs?</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20221</link>
<description>Have you ever heard of Squeeballs? I sure hadn&amp;apos;t until today. It&amp;apos;s no secret that game publishers and the PR companies that represent them will go to great lengths to get the press to mention their game. NWR has received many odd gifts and pieces of swag over the years, but the wooden crate we received today is the strangest thing I&amp;apos;ve ever seen.</description>
<author>Mike Gamin &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sat, 31 Oct 2009 08:38:09 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20221 Sat, 31 Oct 2009 083809</guid>
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<title>So I Got a New Hat...</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20209</link>
<description>Back when Nintendo announced the Platinum rewards for Club Nintendo members, I was offered either a Mario hat or what amounted to a Punch-Out!! demo. I chose the former. Last week, I recieved a simple cardboard box in the mail for NOA (Nintendo of America). Realizing the significance of the parcel, I cut it open only to find a wonderful red hat contained within.</description>
<author>Zachary Miller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 28 Oct 2009 10:57:56 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20209 Wed, 28 Oct 2009 105756</guid>
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<title>Why Nintendo Doesn't Get It (Regarding New DS Rumor)</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20202</link>
<description>A relatively bizarre rumor about Nintendo &amp;lt;a href=&amp;quot;newsArt.cfm?artid=20195&amp;quot;&amp;gt;releasing a new DS&amp;lt;/a&amp;gt; has been swirling around the web over the past 24 hours. It&amp;apos;s bizarre because the DSi is still a baby. In fact, the new features that the DSi brought to the table have barely been utilized to this point. What could they possibly add now?</description>
<author>Mike Gamin &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 27 Oct 2009 07:45:15 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20202 Tue, 27 Oct 2009 074515</guid>
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<title>The Legend of Zelda: Triforce of Posters</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20180</link>
<description>One of the latest Club Nintendo rewards for the fall is the &amp;lt;a href=&amp;quot;https://club.nintendo.com/rewards-details/a/11502.do&amp;quot;&amp;gt;Legend of Zelda 3-Poster Series&amp;lt;/a&amp;gt;. Today I received a package from Nintendo that contained these posters.</description>
<author>Lukasz Balicki &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 21 Oct 2009 13:45:52 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20180 Wed, 21 Oct 2009 014552</guid>
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<title>My Favorite Nintendo Character Part 3: Donkey Kong</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20172</link>
<description>Today, Mario is Nintendo&amp;apos;s mascot and main star. Whenever you mention the name Nintendo, the first thing people will think of is Mario and his multitude of games, featuring everything from platforming adventures to epic RPGs. But what few people realize is that Mario owes most, if not all, of his success to his first ever rival and antagonist: Donkey Kong.</description>
<author>Pedro Hernandez &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 19 Oct 2009 19:16:10 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20172 Mon, 19 Oct 2009 071610</guid>
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<title>Rumor: New Mario Game in the Works? Charles Martinet Says There Is!</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20170</link>
<description>On his Facebook and Twitter accounts, voice actor Charles Martinet has been dropping hints as to a new Mario game in the works.</description>
<author>Pedro Hernandez &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 18 Oct 2009 18:10:15 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20170 Sun, 18 Oct 2009 061015</guid>
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<title>The Not-So-Round Table</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20154</link>
<description>It&amp;apos;s not real easy to come up with these topics, and since we do it for you anyway...</description>
<author>James Jones &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 14 Oct 2009 20:46:21 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20154 Wed, 14 Oct 2009 084621</guid>
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<title>Hands on with Frank West in Tatsunoko vs. Capcom for Wii</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20066</link>
<description>During Capcom&#8217;s press only demo event held across the street from TGS this year, I had the opportunity to try out the latest addition to Capcom&#8217;s team of characters - Frank West.</description>
<author>Matt Walker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 28 Sep 2009 23:21:35 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20066 Mon, 28 Sep 2009 112135</guid>
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<title>How I Almost Played FF: CC: The Crystal Bearers</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20045</link>
<description>Nearing the end of the final media day of the Tokyo Game Show, NWR headed over to the Square Enix booth to see if there were any games we could have missed.</description>
<author>James Charlton &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 27 Sep 2009 01:29:26 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20045 Sun, 27 Sep 2009 012926</guid>
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<title>Nintendo Is 120 Years Old Today!</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20027</link>
<description>Today marks the 120th anniversary of Nintendo, which is Japanese for &amp;quot;Leave luck to heaven&amp;quot; according to the Touch Generations site. The company was first created on September 23, 1889 by Fusajiro Yamauchi in Kyoto, Japan, with their first product being &amp;lt;a href=http://en.wikipedia.org/wiki/Hanafuda&amp;gt;Hanafuda&amp;lt;/a&amp;gt; cards. They eventually evolved into a video game company, in fact Japan&amp;apos;s third most valuable company with a worth of $85 billion.</description>
<author>Pedro Hernandez &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 23 Sep 2009 19:13:42 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20027 Wed, 23 Sep 2009 071342</guid>
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<title>Help Me, I'm a Gachapon Addict!</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=20011</link>
<description>I wasn&amp;apos;t much of a collector before I came to live in Japan, other than videogames and the occasional magazine.
Figures, toys and the like never interested me at all, as all they did was clog up precious shelf space and collect dust as they have no use other than to look cool.</description>
<author>James Charlton &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 22 Sep 2009 20:56:38 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=20011 Tue, 22 Sep 2009 085638</guid>
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<title>Wii Price Drop in the First Week of October?</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19934</link>
<description>Since its November 2006 release, the Wii has maintained its original price point of $249.99.</description>
<author>Lukasz Balicki &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 11 Sep 2009 18:36:47 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19934 Fri, 11 Sep 2009 063647</guid>
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<title>Sega Working on a New 2D Sonic Game</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19929</link>
<description>Ten years after the release of Sonic the Hedeghog&amp;apos;s first real 3D adventure, Sega has announced that the blue hedgehog will be starring in an all-new 2D game next year. In an interview with Gamespot, Sega of America&amp;apos;s Ken Ballough revealed the first details about the upcoming Sonic title, codenamed Project Needlemouse.</description>
<author>Jared Rosenberg &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 09 Sep 2009 09:04:58 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19929 Wed, 09 Sep 2009 090458</guid>
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<title>Muramasa: The Demon Blade Release Party</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19919</link>
<description>The Nintendo World Store and Ignition Entertainment held a swell little launch event for Muramasa: The Demon Blade earlier today. I thankfully had the chance to attend and witness the festivities.</description>
<author>Jared Rosenberg &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sat, 05 Sep 2009 20:12:06 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19919 Sat, 05 Sep 2009 081206</guid>
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<title>Playing Outdoors Causes Dangerous Behavior In Children</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19896</link>
<description>An interesting article caught my eye over on &amp;lt;a href=&amp;quot;http://jalopnik.com&amp;quot;&amp;gt;Jalopnik&amp;lt;/a&amp;gt; this morning. (Jalopnik is a blog for car fans.) It was an upsetting read as a 9-year-old child stole his parents&amp;apos; car and led police on an 80 mile per hour car chase. &amp;quot;Oh man, I bet they found some way to relate this to video games,&amp;quot; I thought.</description>
<author>Mike Gamin &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 02 Sep 2009 07:14:18 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19896 Wed, 02 Sep 2009 071418</guid>
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<title>DSi Retail Games to be Released This Fall?</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19888</link>
<description>Earlier this year NWR reported that Nintendo is &amp;lt;a href=&amp;quot;http://www.nintendoworldreport.com/newsArt.cfm?artid=18061&amp;quot;&amp;gt;planning&amp;lt;/a&amp;gt; Nintendo DSi enhanced game cards. As of now, DSi exclusive games have been bound to the DSi Shop, though this may be changing in the fall.</description>
<author>Lukasz Balicki &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 31 Aug 2009 15:44:14 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19888 Mon, 31 Aug 2009 034414</guid>
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<title>Okami 2 to be Revealed By Famitsu?</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19870</link>
<description>Just yesterday, &amp;lt;a href=&amp;quot;http://www.siliconera.com/2009/08/21/is-okamiden-a-new-okami-game/&amp;quot;&amp;gt;Siliconera&amp;lt;/a&amp;gt; stumbled across a nondescript Japanese trademark from Capcom for a Wii title with the name, &amp;lt;i&amp;gt;Okamiden&amp;lt;/i&amp;gt;.</description>
<author>Nick DiMola &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Thu, 27 Aug 2009 11:33:14 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19870 Thu, 27 Aug 2009 113314</guid>
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<title>Metroid Prime Trilogy Unboxing</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19836</link>
<description>The review copy is in, see it unpacked right before your eyes!</description>
<author>Nick DiMola &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Thu, 20 Aug 2009 18:56:26 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19836 Thu, 20 Aug 2009 065626</guid>
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<title>Metroid Prime Trilogy Marathon Weekend</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19825</link>
<description>This Friday (8/21/09) at 6PM EST/3PM PST Chessa and I will be hosting our second live broadcast marathon weekend!</description>
<author>Nick DiMola &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 18 Aug 2009 20:05:38 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19825 Tue, 18 Aug 2009 080538</guid>
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<title>Academy of Champions Super Moves</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19816</link>
<description>While getting the new assets for Ubisoft&amp;apos;s Academy of Champions up on the site, I came across a somewhat interesting press release that came out a week and a half ago that has a list of all of the game&amp;apos;s super moves.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 17 Aug 2009 11:30:09 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19816 Mon, 17 Aug 2009 113009</guid>
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<title>Wii Sports Resort NYC Event</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19091</link>
<description>New York City was decidedly beachy yesterday when Nintendo brought in a lot of sand and a tropical vibe to Times Square to commemorate the launch of Wii Sports Resort, which hits stores officially on Sunday.</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 24 Jul 2009 09:24:35 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19091 Fri, 24 Jul 2009 092435</guid>
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<title>The Makers of World of Goo aren't Resting on Their Laurels</title>
<link>http://www.nintendoworldreport.com/blogArt.cfm?artid=19087</link>
<description>Last year, the independent developer 2D Boy released World of Goo. The critically adored title evolved from Kyle Gabler&amp;apos;s similarly named Tower of Goo, which had been made in just four days as part of the &amp;lt;a href=&amp;quot;http://experimentalgameplay.com/blog/about/&amp;quot;&amp;gt;Experimental Gameplay Project&amp;lt;/a&amp;gt;. &amp;lt;/small&amp;gt;</description>
<author>Jared Rosenberg &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Thu, 23 Jul 2009 21:43:14 PDT</pubDate>
<guid isPermaLink="false">http://www.nintendoworldreport.com/blogArt.cfm?artid=19087 Thu, 23 Jul 2009 094314</guid>
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