The MomentEditorial
by
Karl Castaneda
- 5:49 P.M.
Total Comments: 18
When you can feel a character, not just play as him. It's all about that moment.
I was recently going through some long-untouched games in my library, two in particular. First was Resident Evil 4 (not that old, but I haven’t played it in around four months). As I traveled along the path of Leon’s adventure, I eventually found myself at the cabin that left all who played it stunned. If you’ve played Resident Evil 4, you know the one. A horde of murderous villagers were attacking me all at once. I had nowhere to run, nowhere to hide – I was trapped within a would-be grave of spoiled wood. As I unleashed clip after clip of artillery, I could feel my heart beating, my hands shaking with each release of a round, my eyes narrowing in the hopes of overcoming the seemingly unbeatable challenge. Then it happened…
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