Dressing the PartEditorial
by
Bonnie Ruberg
- 6:53 P.M.
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Inspired by Sony’s “The Quest for Antonia” model search, Bonnie asks what it means when real women fashion themselves after on-screen characters.
In the gaming world, real women aren’t easy to come by. Game developers spend a lot of time and energy making sure their female characters appear realistic, endowing them with the looks and the “physics” of true-to-life beauties. So what happens when that dynamic gets flipped on its head, when real women start trying to look like video game characters?
This spring, Sony Online Entertainment and Stuff Magazine launched a model search campaign, The Quest for Antonia, which they describe proudly as, “The world’s first pageant to determine a video-game heroine look-alike!” Named for the Everquest II character the contest aims to rediscover - a brunette with blue eyes, big lips, bigger breasts and visibly countable ribs - The Quest promises a $10,000 modeling contract and a “sexy pictorial” in Stuff to its grand prize winner. Selected finalists “may be eligible to win a trip to fabulous Las Vegas” to compete in a live beauty pageant. Anyone female and twenty-one or older can enter. Though internet users can vote on their favorite faux-Antonia, final decisions are made by a panel of judges, who will evaluate contestants in two areas: look alike-ness and “star power.” Promises The Quest, “Here’s your chance to turn fantasy into reality!”
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