Three Months LaterEditorial
by
Jonathan Metts
- 7:30 P.M.
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Jonny takes a look back at the GameCube’s launch lineup and shows which titles stood the test of time. You might be surprised...
Other than not having a true Mario game, most of us were fairly pleased with the GameCube’s initial software lineup for North America. But how have the first GameCube titles stood up against time? I thought it might be interesting to look back at the launch games I bought or rented to see how well they lasted.
Luigi’s Mansion
After reading Billy’s impressions and review of this game after the Japanese launch, I already knew that it wouldn’t be a purchase for me. However, I still wanted to play it, if nothing else than to prove to myself that I was right for not laying down the $50. So as soon as Blockbuster got their first set of GameCube software to rent, I picked up LM and laid into it hardcore. I’ll spare the full review, but suffice it to say that I found it to be a fun but far too limited experience...not just in the brevity, but in the scope of the gameplay itself. It felt like a mini-game taken way too far (and yet somehow not far enough). Luigi’s Mansion is probably a game I’ll want to rent again someday just to experience again, but otherwise its replay and lasting value are very low.
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