Indiana Jones is coming to platform near you with The Collective in the driver's seat.
CONSOLES AND PC
The Collective to Leverage Innovative Technology in Return of Renowned Indiana Jones Action-Adventure
Series
SAN RAFAEL, Calif. -- January 22, 2002 -- LucasArts Entertainment Company LLC today announced a development
relationship with The Collective, Inc. to create the next Indiana Jones game, marking the return of film's most compelling
and celebrated action hero to interactive entertainment. The game, expected to release fall 2002, will be available on a
variety of next generation console platforms and PC.
The upcoming title follows in the epic tradition of LucasArts' rich Indiana Jones action-adventure legacy. It will feature an
all-new intriguing and historically relevant story set amidst the world's most exotic locales. The game will utilize The
Collective's proprietary engine technology, bringing to the series a dynamic new level of fighting action and challenging
puzzle elements.
"Similar to LucasArts' collaborations with other premier game studios, The Collective bring considerable technological
and development expertise that, in this case, will greatly benefit one of our most important brands, Indiana Jones," says
LucasArts' President, Simon Jeffery. "The Collective's efforts on the highly anticipated game Buffy The Vampire Slayer™
were a key component in determining this relationship. The two companies together will bring new and compelling
elements to Indiana Jones that will ensure a deeply engaging and fun game play experience."
"My partners and I have admired LucasArts and their commitment to quality and innovation since the early 8-bit days and
we are thrilled at this opportunity to bring Indiana Jones to life on next generation consoles and PC," says Doug Hare,
vice president of production for The Collective.